I expected very little, but quite literally 0 changes is staggering, no pun intended.
Brewmaster doesn’t necessarily need a complete rework in how it functions, but it’s talent tree is horrible, with many choices that are just dead in the water, and it lacks utility unique to the spec to incentivize bringing it to a M+ group over any other monk spec.
Some specific suggestions:
Remove Staggering Strikes. Replace this with something more impactful, perhaps like the free/no energy Keg Smash resets from current 4pc. It’s only use is in extremely, extremely low content and even then it’s just ok and you’re better off just taking a damage talent instead.
Merge One With the Wind and Strike At Dawn. Both are relatively weak individually and frankly there was no reason to separate them from their tier iteration.
Do something about Celestial Flames. It’s just not great.
Merge Niuzao into 1 point. It’s relatively weak. Personally I’d rather have it reworked into more of a defensive option or more of a damage option than the hybrid it is so it feels more impactful, but it is what it is. Add a connecting node from Elixir of Determination too so we don’t have to waste a point just to get it.
Remove Fluidity of Motion or make it a significant damage increase for single target. Currently it’s -1s to BoK CD and -10% damage. Yes, 10% reduced damage. If it also had a damage increase it may be worth considering for ST raid encounters, but currently it’s just awful. BoK is already such a short CD that the CDR isn’t really beneficial, and SBT offers both increased damage and cleave, making BoK one of our best buttons. Pair this with the 4pc buffing BoK and there’s even less of a choice than there was before (which was none).
Separate Bob and Weave/Black Ox Brew and Training of Niuzao/Light Brewing choice nodes. They feel rather arbitrary. The other choice nodes on the Brewmaster tree make sense, barring tuning. RJW vs SD is a choice of active or passive AoE, Salsa vs SB changes BoF in a meaningful way, DFB and ChP is a choice of whether BoF does more damage on its own or if it buffs other damage sources. What is the choice between these two? It’s completely arbitrary.
Add AoE scaling for Brewmaster. Firestone Walkers, Boiling Brew and the HFC 4pc (when paired with Boiling Brew) all existed in the game and would add much needed AoE scaling without breaking our boss tanking potential. Brewmaster is quite literally the only tank in the game with no AoE scaling.
Merge the capstone upgrades (Black Ox Adept, Heightened Guard, Call to Arms, Chi Surge) into their respective capstones. The sub-capstone design is rather unintuitive and none of them are impactful enough on their own that they are really worth the point besides maybe Chi Surge and CTA in purely offensive oriented builds, but even then their impact is relatively minor.
Reduce point cost of HT and A&S. I doubt this one will happen as it will leave Brewmaster with 0 2pt nodes, but 2pt nodes are bad design in general.
Add the legion version of Fundamental Observation. ZM is such an awkward and niche defensive that it feels bad to take sometimes, but the alternatives to be able to path to essential talents are just overall worse. Make ZM baseline and add Fundamental Observation (the legion version) in its place to make the ability more useful. You already trade being able to do damage for a 60% DR with ZM, you shouldn’t also be trading niche circumstances of being able to use it, movement, and an extremely long CD as well. Prot Paladin gets a full immunity on a significantly shorter CD with CDR compared to this.
Add Keg of the Heavens, minus the damage modifier. This was an extremely popular tier set and, though I never got to use it, it would be an extremely interesting one. It also has the added benefit of unique interactions with each hero spec. The max HP increase would increase how much vitality could be stored with MoH, whereas the max HP scaling off KS damage would allow that to scale higher for SP.
We also need some form of actually unique utility. Currently we only bring Monk utility, which while not bad, is nowhere near great and an often be brought by a MW or WW instead for M+. Adding Avert Harm or Guided Meditation (in lieu of Legion Fundamental Observation) to our pool would add a significant amount of utility. Adding a RSK replacement similar to what MW gets with Rushing Wind Kick, calling it “Charging Ox Kick” or some such and reusing the RWK visual while sending out the Charging Ox Wave visual that was removed in Legion, allowing it to do a knockup or something (even if limited to during Niuzao, which would make that button meaningful again) would be cool, albeit a stretch. Frankly, we should have been the ones to get what is now Lightbearer for Paladins, which would turn our increased healing via CF into party utility, but I’m not one to advocate taking away utility from other classes. Just something.
Again, these are just some suggestions. It is extremely unlikely I reroll from Brewmaster as BrM is by far the most fun I’ve had with any spec, but it’s issues are glaring and frankly, easily fixed,and I’m unsure why Blizzard has yet to do literally anything. Literally zero changes in a major patch is insanity.