Why logout skipping?

Of all the great fun toys available, why get rid of this one ? Why get rid of it now? Such an insanely useful tool that is heavily relied upon

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You ask these questions as if there was intent behind the changes

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Fun detected.

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It’s a bug, not a tool. A tool would be implemented.

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It is part of the code of the game, well known about for 2 decades and able to be fixed for 15. At this point I think the statute of limitations is gone on it being a bug, it’s how the game is supposed to work

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Out of all the changes, I am 100% fine with Log-out skips being gone.

No it’s not, you’re supposed to run around from Point A to Point B. If you need to quickly get to an area, get a portal or take a flight.

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It is, character positioning unknown → place in GY or Portal. It’s how it’s supposed to work.

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It was something to help the player if they got stuck, or were somewhere they weren’t supposed to be. Not “Hey, lets abuse this to get out of a cave 3 minutes faster.”

Making an argument that it was to be used and abused as anything other than a fail-safe for stuck players is disingenuous

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I don’t see how it’s disingenuous to say that it’s intended for the game to place you in a gy when it doesn’t know your positioning. That’s just how vanilla wow works. It’s not for anybody, it’s just the game. They changed it in retail after 5 years and 3 expansions. This is not retail.

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Funny how badly you people are such hypocrites. You want to play classic era so badly because everything takes longer, but then you want things that take LESS TIME to stay in the game…

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Its why the changes were made. To spite the purist crowds lol

prolly because its an exploit.

It’s cheating.

Why are classic “gamers” addicted to exploiting, cheating, and undermining normal play?

Exploit early, exploit often.

Is the saying. It became this way in hype after the azurite abuse in bfa.

Rings true because in remix the players who abused the frogs got a “slight” nerf to their hp while everything else wasnt changed and the frog farm got nerfed for everyone else anyway.

Snapshotting says Hi.

Its grey, some bugs are bugs, some bugs are exploits. Hard to really make an argument either way. Do we stay true to vanilla bugs?

These “bugs” weren’t widely used (or at all) in the original iteration and would have been instantly fixed if they were beingly massively exploited as they are now.

Staying true to vanilla is pretending the vanilla developers are still active and handing out bans/resets for exploiters, fixing exploits, and generally fixing abused mechanics. It’s not a mystery or even much of a debate.

Classic players are obsessed with exploits. It’s disgusting.

What something was originally intended to be used for is about as relevant as Nickelback in Antarctica. See world buffs. See solo DMT runs. See warrior flask sets. See a whole bunch of other things that became part of the meta over the years that was never intended.

Speed runners abuse the heck out of bugs in old games. We should be able to do the same, to some degree, with Classic Era.

Really hard to call this one cheating if you ask me. When you play a game for so long it’s natural to have a tendency to optimize the ever loving crap out of it. This is definitely something I’d categorize as an optimization. I’d compare it to jumping into a dungeon and dropping group to “cheat” your hearthstone cool down. It’s a minor optimization. Doesn’t have a major impact on the economy or your gear or how your character performs in any way. It’s totally fine and it didn’t need to be removed. Nobody cares that people were doing this. It’s nothing any sane person would report someone for.

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You know, I’m gonna dive into this… because on the surface, it’s easy to agree with you. From a technical, game design standpoint I actually do. Those skips undermine the pacing and intent of the content, allowing for a lot of intended time sinks to be bypassed.

However, there’s some other considerations here that make me not agree…

  1. I believe these logout skips were present in the Vanilla game (correct me if I’m wrong here), therefore they should be allowed to persist in Era.
  2. Regardless of whether or not they existed in Vanilla, they were allowed to persist in Era for 5 years and simply became a part of the game’s meta and culture.
  3. One skip in particular (BRD Emp Room) only became necessary after Blizzard changed Era, moving the HoJ drop from General Angerforge to Emporer Dagran Thaurissan.

So in an ideal world, should logout skips be in the game? No, probably not… but we’re not playing any game, we’re playing a 20 year old game that was specifically advertised to not be getting anymore changes.

These skips weren’t game breaking. I’ve ran a lot of BRD runs in particular (my favourite dungeon to exist in) and no group has ever pressured me to do these skips. There have been groups that are specifically advertised as emp runs where they did the skip but I never really had a problem finding an alternative. It didn’t need to be fixed. The emergent gameplay surrounding the bug that allowed for this was generally positive.

By contrast, we can consider another change, the Chonroboon Displacer. This was in response to emergent gameplay surrounding world buffs that manifested in two ways:

  1. Players would hoard their buffs, only logging in for raid nights and avoiding playing otherwise. The result was less overall players being available in the game.
  2. Players would actively seek opportunities to dispel the buffs of other players for the sole purpose of harassing others. The result was a positive experience for a few players who enjoyed doing this to others and a negative experience for many players who lost their buffs, often unavoidably, to the first group of players.

The emergent gameplay surrounding World Buffs was generally negative (even though it was positive for a few) and that suggested a fix was warranted. You could argue that it shouldn’t from a #nochanges perspective and in some ways you’d be right and in others you might not be, but overall it was a change that was needed to combat growing trends that were viewed unfavourably.

So honestly, I think the logout skips should have stayed… but only because we are talking about Classic Era here. Too much time had gone by with them present and so they just became a part of the game’s culture. Changing it now just feels bad.

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