Why isn't layering gone?

It is the better idea momentarily .
eventually people will hit 60 and quit the game after the old leveling experience crew dies off.
then there will be people who want to play classic pvp or classic raid spam and they don’t need fricken layers.

I agree with you… but there might be 1-2% of the entire pop that is 60 and ready for layers to go away…

That is the point of the discussion… trying to pretend the entire player base is 60 and ready to stop questing is funny at best.

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But it doesn’t bother me or lots of people if we have to fight against 25,000 people for a single spawn.
I think its a giant miss on blizzards behalf

No it doesn’t. But if they were to remove layering they would have to greatly reduce the number of players allowed on at one time. They would have to have a login queue.

And you’re right, this was the most idiotic way to launch Classic. Server mergers would have been far better.

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Why does everyone always come out with this argument as if Blizzard had some sort of server limit? They didn’t. They could have and still can create as many servers as they want. Create enough servers, cap the server at 5k or whatever they decide and that’s it.

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Then in 6 months when the pop goes down people would be screaming for xfers off dead servers… and you or people like you would be here complaining about that…

It is funny to see the negative nancy’s posting here… no matter what is done or why… its a cryfest.

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Went to stormwind to get Ony buff.

Raid phased to a 2nd stormwind.

I missed the buff. Feels bad!
Please at least remove phasing from cities!!!

They’ve already offered free transfers due to population problems. And people are asking for server merges now. In this forum.

Layering or no layering some servers are eventually going to die. So what do you think Blizzard’s going to do with those servers? Mergers and transfers are going to happen regardless. Transfers have already happened.

All layering did was create a whole new set of problems.

Because 5 people on the forums that spend all day crying and complaining about everything to do with this game have asked for mergers… does not mean its real… in fact it means exactly what you think it means…

I can not speak for all servers… I can speak for my opinion on BSB and the place is a zoo at every single level on multiple layers… advocate for layers being gone on your personal server if you want… leave ours the heck alone…

Not all realms have layers at the moment. Heart seeker doesn’t have layering but Kirtonos does.

I transferred from Kirtonos to Heartseeker last night and I was amazed by the number of people in Ironforge. After asking around they told me layering was removed in Heartseeker a while back.

Layering does nothing for the server cap. This is where it differs from Sharding. Layering is one server split into many, it does not change the cap. They did also raise the cap sometime ago.

I always heard that the Layering is to be removed by phase 2 but then I don’t listen to a single thing Ion says cause its mostly crap. If you read the info posted by the engineers who are working on classic, they’ve put a lot of effort to get this running. It wasn’t as simple as copy pasting as they way they stored the data post-cata was different and it was only semi-recently they found a reliable way to copy the data from the 1.12 reference client onto the Legion client thats more stable.

From what I understand Layering was done to ease congestion during levelling as they predicted that Launch was going to be very busy and with the tag rules of classic in place meant that there was going to be a lot of people hitting the same mobs. I still have some issues in Red Ridge and Westfall in this regard while levelling on Pagle during certain times of the day where I feel like I’m just running into players doing quests and not wanting to group for them to share a tag.

I do believe that they didn’t expect Classic to be so popular, but they didn’t want to merge servers if they didn’t have to. They heard the community complaining about Ques and they slowly started to open servers. No point opening 15+ servers if half of them are going to die from day 1. No one wants a dead server, not everyone is happy with a server merge, server transfers are currently a way for blizzard to move some of the more populated servers onto the less populated servers to have servers more balanced and therefore have a healthier life cycle.

They are trying their best to please as many people as possible but all people can seem to do is complain complain complain complain because of the Retail team at blizzard and aren’t seeing how much time and effort the Classic Team at blizzard as spent trying to find a balance between QoL and keeping Classic the way it is. I cannot speak for Ion but I at least feel like the Classic Engineer at Blizzard have been pretty forward with there plans and AFAIK have stuck to their word on what they have planned to do thus far.

TLDR: I feel like layering is a lesser of two evils that was done with the players in mind. It would of been easier for blizzard just not to have layering at all and have the first couple of days of classic just be people stuck in the first couple of levelling zones because no one could get a tag. I feel like being are slamming on the Classic team despite their best efforts because of the retail team at blizzard and I personally think thats a little unfair. Its not as easy as some people may think to use old computer software on new computer software. Same thing if someone tried talking to someone in Old English and they tried to talk back in Modern English. Despite being the same languages you’d probably have difficulties understanding each other.

When layering goes away, the max number of players on at once will drop to 3000. Layering allows them to increase the server population. If they didn’t have it, and 9000 people were in the world at once, it would break the world because there are many parts of it that assume only 2 people will be there at a time.

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Same with lockpicking… It’s annoying

It absolutely does happen. Half the layer requests going out in channels are from people getting ganked who want to move to a different layer.

That’s the key word here “annoying”, I think it being a nuisance gets out wayed heavily by allowing people to actually play the game.

Look how people were reacting when que times where too long and couldn’t do their quests. peple were screaming for extra sub time and other things. Without layering that problem would have persisted to this point and probably longer.

Even now it’s quite challenge to do quests as there’s still a lot of people in the same area.

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That’s not accurate. The “first few weeks” promise was in the context of an expected rapid drop-off in population. That didn’t happen, so naturally nothing based on that expectation was going to happen.

It was only unreliable in the sense that any prediction of the future is unreliable. Not much to do with their sincerity as such.

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RP events, too, I’d imagine.

A friend was excited to attend an RP event at the cross roads, but didn’t see anyone there. Only later did I suggest it might have been in a different layer.

Maybe they don’t have to get rid of all of them, but maybe narrow it down to two layers?

Apparently the exploits going on are due to layering - if so please remove layering

https://www.reddit.com/r/Arugal/comments/db7vb3/real_test_server_first_hand_of_rag_layer/

world feels empty ? I am still having to play at 3 am in order to find quest mobs.

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I actually don’t believe Blizzards reasoning for layering.

I don’t think they are doing it for us at least.

Especially since they know people are abusing it.

And we all know how quick Blizzard is to remove anything we can exploit, yet it’s still here.

No.

I think there are technical issues they aren’t admitting to and instead of saying that, they pretend they are doing us a favor.