Why is there no protection against interrupt overlap with stuns/knocks in dungeons?

I really wish that if a interrupt failed to go through because someone else interrupted or stopped that cast, that there was some kind of kick timer refund.

I have no idea when a monk will ring or leg sweep because not all monk players are the same. Some use their ROP/LS on CD as soon as they see a cast bar, and some monks never use it once in the dungeon. Same with shaman or any other class with AOE stops.

If you are on comms, it’s great that people can coordinate knocks/kicks/stuns, but that’s not happening in pugs, especially when the tank without fail wants to do a 2-3 pack pull with about 5 casters engaged in combat.

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Because devs don’t pug when they play their content once every 6mos, so they have no idea this is even a problem.

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They’re trying to make it harder to pug.

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yea, thats why it looks like nobody is kicking in pugs,

They all tried to kick at the same time so all of them are on CD for the next one.

If you don’t allow the over lap you take out the coordination skill part of the group activity tho.

everyone would just macro their kick to all their abilities

No more skill needed to kick

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If you don’t get a CD for a failed kick you can just macro it into every button and not have to think about it. No longer does making a kick order at the start of a run matter or kicking in general when it becomes automated.

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Maybe devs think everyone uses some M+ interrupt tracker WA (tbf a lot of us do) and we’re all tracking the group kicks and making sure we don’t overlap our own.

Kicking is the laziest mechanic in any game I’ve seen tbh. The fact that it’s the main way for “skill expression” as a DPS now is beyond stupid. WoW is on of the only tab target MMOs still, so they have to find difficulty in different ways than action combat MMOs, but truly this is the worst one.

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nah, cast Lust or PI at the “wrong” time and see what happens lol

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Blizz is not going to micro-manage your lack of team work and communication.

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It incentivizes working with guild groups rather than pugging. Pugs have always and will always be trash.

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I think some would settle for a failed kick cutting the CD by 1/2 or something so it can be up again faster and not macroanble/spammable . Keep in mind, this is coming from a prot paladin who has a ROTATIONAL move (AS) that also interrupts.

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I was actually thinking about this same thing off and on for a while now when id accidentally interrupt right as someone else did. There needs to be a missed reset on interrupt or it fails to go off if nothing interruptible is being cast when hit.

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Because you need to communicate with players and set an interrupt order. This random who hits int first wins is a joke

Rather than not allowing overlap, you can issue a CD reset if the target you “kick” was interrupted within the last 1.5s. If you macro your interrupt to all your abilities you’d just waste and fire it off, the enemy wasn’t interrupted previously, you waste your interrupt.

The skill of landing the interrupt on the right ability within the cast time is sufficient enough of a skill check without trying to reward coordinated interrupts. If you really need that level of challenge in esports they apply auras to the players to remove that feature of how the interrupt worked to require the coordination.

We need to stop creating the bar at a point of coordinated semi-professional skill level and look at ways to improve quality of life for the other 95% of the players playing the game.

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I got news for you bud, Interrupts aren’t what defines a good player.

You can literally click the target.

I think I see the issue, and it’s not the game. Lol.

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1.5sec is an eternity. This idea requires “spell batching” to issue your refund. If two people kick, so be it. What if I stun a creature and you waste your kick? No refund… or do you want a refund?

There’s no need to add complex logic when someone can literally type, “I got first kick” instead.

Maybe what needs to be done is to put dispels also on cd when people dispel someone that cannot be dispelled :stuck_out_tongue_winking_eye:

Don’t allow them into macro’s then.

And if there’s a steadfast meaning between cast bar color and what can be used to interrupt it, I’ve yet to make the connection. Everytime you think you’ve figured it out you find exceptions.

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If that happened, there would be 200 people rioting at Blizzard’s doorstep. The last of the healer holdouts, really enraged, lol.

What can be kicked- a cast bar.

What can’t be kicked- a cast bar with the no interrupt shield around it.

A macro is just a command that reads an input, blocking interrupts from macros would stop your spell book. It also wouldn’t stop people from just layering their keyboard or mouse to be macro’d outside of the game.