Why is there no in game sims like raidbots?

Like why is that? Raidbots asking to pay a monthy sub to use it without limitations.

Blizzard should think about this

They did that to raider io why not raidbots?

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Why would they do that when they just leave it to third parties to do. That way they can still pub crawl around the office and reskin old content over and over

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cough Raider IO cough

Cuz then they can get money off it.

also raider io too.

Raidbots needs to be kept up with the latest in rotations for what it is doing. This would require Blizzard to know how to optimally play the class to give you an idea of how good something is. Your stat weights are made presuming you have 100% uptime on the fight unless you change the setting, but executing a perfect rotation all while doing it.

Prior to the dot rework, Haste for a lot of classes fluctuated in being a good or a bad stat based solely on if you were close to a breakpoint and weren’t sacrificing too much. Then once you hit that breakpoint every extra point was basically worthless unless you could push into another breakpoint.

I do not trust Blizzard coders to do well with this. It went horribly in d3 when they tried to say “Oh well this item is an upgrade for you!” and while it may have done more damage, it led to a lot of people not understanding their stats or builds. So you’d see people trying to run something kept alive by lifesteal, but having none on their weapons because the one without “had higher damage.”

Or another example, Classic. A lot of rogues wore their t2 gloves, shoulders, and boots without 8 set. These pieces were worse than MC items. Technically those items were BiS, but only when you were wearing all 8. They weren’t all upgrades individually. So rogues would do less damage than they should have. That’s a bit that’s going to fluctuate and it would require in depth knowledge for Blizzard to calculate.

While they would be the best ones to sim the game given it is their game and they know the exact values, the team behind this game is lethargic and useless.

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What

Blizzard has all the things needed to make an in game raidbots.

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If you believe that statement then you probably think they have all the tools to balance throughput among classes/specs to make them all viable in PvP, Raid, and M+ and within +/-2% of each other… but that’s never happened, so guess you’re wrong on that one?

Raider IO never had a must-have pay-wall. Raidbots is technically free (unlike AskMrRobot), but if you don’t want to wait in a very long queue at peak times, then yeah you gotta pay. Feels like comparing apples and oranges.

Also, Ion told Preach in some interview at some BlizzCon “well players rely on sims too much… it should be a natural choice to equip a higher item-level piece over a lower one.” (paraphrased). Yet clearly item-level is not always intuitive especially with trinkets, which is the very reason players that care about their DPS rely on SimulationCraft (and compare themselves to ilvl peers with Warcraft Logs). So if the game director doesn’t think sims are necessary, there’s your answer about why they don’t bother to put a sim in-game.

Probably because it would be a worse version of the third party ones available… communities really did a good job of replacing discord, yeah? :joy:

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Why would Blizzard waste development on this? They are too busy cranking out content as it is.

I suppose they could but they’d have to cap it just like Raidbots limits simultaneous sims. So you wouldn’t be able to sim frequently.

Because to sim every possible combination of items in the game would take years to sim. They don’t have the time, nor would it be profitable. So they leave it to third parties. I’d love it if they’d sim their own stuff, but it’s just not a smart business move.

They could just bring back the new blizz reforging. They only did raider io cause they hated it. Or they buy the ones they like dbm carbonite maps and so on.

I mean i didnt say every combination in the game

Because simming doesn’t matter.

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TBH this is the kind of thing I don’t want a game to do for you. Especially because they would likely dumb it down to an infinite level whereas raidbots lets you basically do a live sim of a Simcraft setup without actually using the program.

Don’t think they don’t have an in house sim though, how else would they try to balance anything.

Because they have better things to do then try and replicate something another site is currently doing a vastly better job then they could and it costs them nothing.

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i wouldnt be surprised if it happened eventually since raidbots takes money from the willing people…

blizz no likey when you take “their” potential money :smiley:

Blizzard apparently have an internal sim, IIRC they got approached by the developers of SimCraft and were rebuffed along that reasoning.

Considering the balance blunders they’ve made, I’m pretty dubious about the quality of those sims though, since the amount of things that theorycrafters have said “yeah, this is insanely OP and probably will get nerfed” and then release as-is, is a lot.

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The score system is much much easier to develop than simulation tools. It’s just a formula.

Sim tools not only need a lot more development and iteration, they also need a big big amount of compute power. Have you ever used simcraft? Having that kind of CPU demand from the game itself would cause it to crash more often than not, which would be a liability for Blizzard.