Why is there bias against inviting players into M+ groups who haven't played since previous seasons?

very wrongon the item level it really matters huge past +5 keys. otherwise you run into the problem where aoe wide instance damage one will shot players.

i not played S1/S2/S3 i just came to DF after quitting a week in and game plays a role hugely i was doing 8s as a 470/480 holypaladin and i was oom every boss, vs now i can do a 8 and my mana stays high at 515.

Same for tanks you cant tank a high key at 8+ without the gear youll be dead before a healer gets off the heal.

however gear wont matter if the player has no idea how to use it lol. alrdy had 520s doing 120k dps on aoe and 80k ST. wheres i had some same gear pushing 400k steady ST and 1mil+ aoe

yet theres hpallys doing 18s and 19s timed.

I yet to get there but i was doing 8s at 470/480 till i went to Blood DK as we needed a tank. but i also have 13 years as a holypaladin so i’ve been through every change and know pally in/out and its rough in S4 but it is rewarding cause we are at the bottom barrel for healing atm.

When it’s a difference of 5-10ilvls and 1k+ score. I’m taking the person with a higher score.

I’ve been playing the entire xpac. A lot of my alts with not even bare minimum ilvl were doing keys. Heck, my monk at 450 tanked a +20 last season.

Skill plays a BIG part in keys. If you take pointless damage, not know when to pop cds. You won’t survive.

Depends. Again skill plays a pretty big part. Knowing how to use your defensives.
Now if you are going into a +8 as a fresh tank, not even 450, yea it’s going to be a real rough time.

It’s ilvl within reason.

More than I’ve seen lol.
That’s about me on my ‘carry’ toons. I tend to out dps people 20-30ilvls. Ilvl can only carry so much lol.

It’s mythic plus. You could be 3.5k and timing 20’s every week and people would shrug it off and maybe not call you bad.

Especially if different role but often if its healing to healing or tank to tank, or dps to dps they’re usually alright.

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It was more impressive season 1 is why. The players who were stuck around 2800 jumped to 3000 after season 2 shifted the top keys being done upwards and there have been countless posts across platforms of player celebrating it. The amount of players celebrating 3000 that were 2800 or so season 1 is astounding. So it’s kind of become a meme to me.

There is also a world of difference between someone with 3000 and 3800, just like there is my score ~3200 (of which I don’t find impressive) and 3800 too. I’d suggest you’re downplaying score above 3000, as thats when the variance in skill starts to become bigger and bigger in correlation to score.

And 2600 is where the rewards stop, if you played previous seasons. It’s a meme season, so most good players will be 2600 to 2700.

Top 10% or 15% or whatever. And most the people aren’t trying to get there vs 2600.

Any mythic raider and most aotc raiders are capable of getting 3k if they’re not carried in raid.

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8s is 2400.

More like top 5%. Top 10% right now is 2700. Top 10% in S3 was also around 2700.

And the 3800 player leaves after the first 2 pulls because they’re not big enough for leet deeps numbers.

Womp womp.

I was in a group last week where they invited a Druid healer for a +13 RLP when his best timed was a +11 as DPS and +8 as a Healer. I left before the key started and explained why. The druid then rage whispered me lmao.

Actually I won’t say never, but it’s an extremely rare occurrence. Even on trashy alt runs.

You know who does commonly leave fast though? The carry.

Womp womp.

and? im not saying there is anything wrong with that. that guy is making it sound like since hes 2800 he must be a god tier compared to someone who is 2600.

this thread is why i will never find m+ enjoyable

I think it’s simple, take current players that are doing (let’s say) +12s, get them into a +4 Dungeon on the beta, one of the new ones so they have no clue what the mechanics are.

I can guarantee that key is not getting timed… If they are resilient enough they will accept the wipes while they learn the mechanics and eventually probably figure it out and finish the dungeon after a few wipes.

I didn’t expect this post to get to this level of involvement, but I think it’s important to clarify the key points here.

  1. Could I just make my own key and determine who gets invited? Yes of course, I was just wanting to join into a pug because my ilvl and score is high enough where I only queue for groups that already have a tank and healer so the dungeon starts faster. I usually start my own groups when I am tanking on an alt.

  2. The player who was 3k from last season had some IO, but current IO was significantly lower than the rest of the applicants. The rest of those applicants were a max of 2600-2700.

  3. 200-300 IO is a big difference when we are considering season max IO score, at least in my personal opinion. I would not consider a 100 point IO difference to be significant.

  4. All applicants were within 5 ilvls of each other. This is negligible compared to a 10+ ilvl difference. You can say ilvl doesn’t matter, but even if everyone played equally well or equally poorly, someone with 10 more ilvls would just be able to survive more do to having more stats and health.

  5. The leader did have the raider IO addon and was able to see everyone’s previous IO score.

  6. A bunch of people say that dungeon familiarity matters, and that is true to a point. Whether you agree with me or not, I would still trust most people at a previous 3k IO score to not need familiarity with a dungeon in order to perform well.

  7. The IO from previous season was on the same character, not an alt.

  8. This isn’t the first time something like this has happened. It’s not frequent, but maybe like 3-4 times I’ve seen this even happen.

  9. A turtle made it to the water!

Yeah I was agreeing with you more or less.

A 2600 player is likely better than a 2800 player. The 2800 player went for 3k and failed, while the 2600 player is collecting weekly vaults for raiding.