I’m new to Classic and just came to an annoying realization that I can’t run more than 30 dungeons in a 24 hour period. This wouldn’t normally be an issue except I am:
A. Leveling as a tank
B. Have limited time to game (Typically just weekends)
C. Am geared and talented SPECIFICALLY for instance tanking
D. Am working through leveling primarily through instances right now.
I’m just curious why there is a limit on the amount of instances I can run per hour/day.
If you are truly leveling as a tank, and not simply being boosted, then you are not hitting 30 instances a day. Sorry, your story doesnt pass the smell test. Especially if you are as you claim to be: new to classic.
I only agree because these days it’s way too hard to find groups, so even clearing super fast dungeons is hard. That being said, there are definitely instances like SM Graveyard that could easily be run 30 times a day, assuming you had the people ready to go.
Was doing stocks and just starting GY (Which both dungeons are fairly short and quick.) However, I will admit to getting boosted a couple times through stocks (Maybe 3-5). That shouldn’t have a major impact on the fact that I still had to wait 4.5 hours for the reset.
Let’s see. Stockades=Short dungeon. Having 3 mages, a priest, and a paladin tank would make it relatively fast, wouldnt you say? Also SM GY is a relatively short dungeon. I believe 30 is quite possible to do. Oh and just because I’m new to Classic doesn’t mean I didnt do some research prior to coming to the game. You must be right though. Silly me.
Wanna know how I know you’re lying? Because if you were truly just “dungeon leveling”, there is no way you would possibly be hitting the hourly limit, and the only way you’d hit the 30/day limit is if you were playing 7+ hours a day and doing nothing but dungeons.
It’s a dumb measure to try and cut down on botting.
It is very, very dumb when you think about it for more than 10 seconds, but this is the same team that announced the drums “change” soo
Bots were creating a problem and instead of combating the source of the problem we have a blanket solution that isn’t truly correcting the issue, only masking some of the symptoms.
Quite frankly give no care in the world what you believe or don’t believe. I asked a simple question and you came on here to talk trash instead of giving a constructive answer.
But see here’s the thing: There is virtually no legitimate reason why the 30/day 5/hour rule should even be getting hit. Want to vacuum up hordes of gold speed running on a mage? Tough, it is not good for the game. Want to accumulate an ungodly sum of gold by boosting for cash? Tough, it is not good for the game.
I wish for one day that I had the power to see every associated alt of posters on this board. There is a <5% chance that you are not in fact yet another alt of a mage booster/farmer creating the same old “only-play-on-weekends-30-lmit-hampers-me” thread. I mean hell, you couldn’t even manage to continue posting with the toon you created the thread with.
While true on the surface this problem is often not a problem for mages who are doing this for the gold to sell RMT style. I have a friend who was doing that and got banned rightfully. He ran 5 accounts and was selling quite a lot of gold RMT via our servers discord (no longer doing so)… blizzard tracked down all his accounts and banned them all for 6 months. However while that was a nuisance for him he leveled another character and plays just the one account now. There are outfits out there that take this to a much larger scale with dozens of battlenet accounts on rotation so the 30 Instance cap is only a minor hiccup that is just the cost of doing biz.
The problem is more in terms of the game design being very easy to exploit, poor pathing and crusty AI tech that Indy devs have done better with (even above retail).
If blizzard truly wanted to crack down on the speed clears and all the AE nonsense is they could add powerful high health ranged elite mobs appropriate for the dungeon so that AE farming is effectively impossible.
Instead of taking the appropriate action by adding simple NPC game based solutions blizzard ham fisted the 30 cap…
It’s dumb and doesn’t actually solve the problems they were looking to solve.