I’m wondering why there’s a cap on the amount of talent build loadouts you can save. That’s very limiting for players that do a variety of content. I personally need multiple builds for specific raid bosses, 2-3 builds for keys, and if I were a PvPer I’d need at least a build for BGs and another for arena.
Can we please either significantly increase the number of loadouts or remove the cap entirely?
Great question! We store these talent loadouts on the server so that you have access to them on any device you log in on. However, because we’re persisting this data, this is one of the many parts of the game service where we need to be mindful of storage requirements. It may not feel like a lot, but all of the saved talent builds across all the characters in WoW really adds up, so we have to be intentional about even small additions to the memory footprint of a character. Fortunately, for players who want to save more information than we allow server-side, there are addons that let you save and manage many more loadouts locally to a device.
Would this also apply to some other storage limitations like macro slots? I’m asking since there’s another thread in the general forums currently asking for macro slots.
It doesn’t seem to be a hugely wide spread problem as most players in there seem to be fine, but there are some who are saying they hit the limit very easily since they play many characters.
Good news, everyone! We periodically discuss topics like this, review historical player data on how features are being used, and take into account feedback just like this thread. In one of the upcoming alpha builds, we’re going to increase the number of talent loadouts available.
Yep, macros are persisted on server in a similar manner, but these current changes are only targeting talent loadouts.