So besides how horrible the difficulty scaling is for these dungeons and all the buggy mess that’s included… The rewards for m+ right now feel way off.
Basically M0-6 gear is equal to delve bountiful key runs and vault rewards (actually you get better vault rewards from delve vaults.)
M0-6 is equal to M10-16 from last xpac…
Then you move up to M7 which finally gives hero track gear from the end dungeon chest…but you still get runed crests only until you get to M9 then you start getting gilded but still only heroic track gear from both end dungeon chest and vault until you reach M10…
Mind you that last xpac all you had to do was a M10 which is equal to a M0 this xpac to get max rewards…
I am not asking for M0 to give mythic track gear or gilded crests… but let’s be real here…M2-6 are just so unrewarding for the level of difficulty, and I would also say 7-8 basically is just for rating and hero track gear from the end dungeon chest.
This is what I suggest… M2-4 should give runed crests and should start giving higher levels of champion gear from the end game dungeon chest say increase each level track by 2 so for example right now a M2 gives 597 1/8 champion at the end of the dungeon it should instead give 603 3/8 champion gear. This would also include a bump on the hero vault track gear earned. I would also suggest that players start earning gilded crests starting at M5 given that’s clearly equal to a m15 from last xpac which imo is the middle ground for difficulty and reward and allows those who now gearing up towards hero track gear to basically max their hero track gear.
M7-10 should reward mythic track gear, and each would give higher upgrade level. Example M7 would start off with the lowest mythic track vault gear 1/6 and it would go up as you clear higher mythic tier dungeons up to 4/6 mythic vault track from a M10.