Why Is The Average Casual So Complacent Or Even Happy About The 30 Instance Cap

Hmm, the words used were “exploitative and automated gameplay.”

Which leaves me wondering whether there may be some significance to 30 unique instances/day as a restriction that somehow helps with identifying botters, or if it’s some some arbitrary restriction that signals “look, we’re doing something,” when it doesn’t actually do anything.

It could also mean that for some reason they are suggesting that running more than 30 unique instances a day is exploitative.

It would be helpful to have some clarity on what this change is intended to achieve.

EDIT:

There’s a little more clarity given in the Hotfix:

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