Are you suggesting that Blizzard doesn’t make any money from WoW in China? You also said this:
So why aren’t we including China in the discussion again?
Are you suggesting that Blizzard doesn’t make any money from WoW in China? You also said this:
So why aren’t we including China in the discussion again?
People acting like Blizzard doesn’t care or actually wants hacking or bots but private server admins were just some altruistic non-profit kind hearted people are only deluding themselves and clearly never actually played private servers that’s all.
I didn’t say anything about private servers. Does activision have a problem with bots and hackers?
The global playerbase of classic is low compared to this same game’s original historic release and compared to numerous other online games currently available even with China included.
Blizzard doesn’t run WoW in China it’s literally licensed by another company… but clearly they aren’t making enough from the licensing agreement to even bother mentioning it in their quarterly reports.
I don’t around 2 million or so is low but that’s subjective I guess.
NetEase doesn’t do anything without Blizzard’s permission. Name the differences that make WoW in China “very different” please.
You’re asking a biased question and not even trying to hide it with the whole calling Blizzard “Activison.”
The answer is clearly yes, and if you want proof you can refer to your local auction house where Mana Potions, Righteous Orbs, and numerous other things have skyrocketed in price due to the most recent banwave.
Guess we’ll find out at Blizzconline
Your argument was about earnings…I would say China is a big part of those earnings and it’s totally relevant to the argument, no?
Well I think the obvious reason why there is is simply they don’t care. I’ve seen this poor Elder Diemetradon stuck in a un’goro tree since release. Where is PETA?!?!
It’s also a little strange that they said China shouldn’t be included because of “differences”, when one of those differences is the token… which makes them more money.
4.5 years ago the sub price in China was $11 (U.S.D) for 30 days. I’m assuming it’s more now and I’m also assuming the token costs more than a regular sub. The cost of running WoW in China is obviously going to be cheaper as well.
Blizzard makes big money in China. Isn’t that the reason why they’re going so hard on mobile?
NetEase has made a number of changes that Blizzard themselves would never make in any other region for Classic. Their WoW classic is like a sad knock off version and it’s why so many Chinese players moved to other regions.
None of us know the actual full legal terms of their licensing agreement for WoW classic so there’s no point in arguing about just how Blizzard derives their revenues from the license.
what changes they make? i know about the bones thing.
One big change was making world buffs auto-drop without needing to turn in, and they drop every hour. Obviously they have the token but are still plagued by gold sellers just like retail.
It’s not only changes that NetEase has made either, people in the China region also play the game quite differently too, It’s just microtransactions all around.
A couple changes ok. I thought microtransactions are money.
Many of those microtransactions being unofficial, or done outside of the game with real money for in game benefits to 3rd parties. It’s pretty common in Chinese gaming.
Which actually brings up a good point because up until this point boosters, gold farmers, run sellers, and loot sellers have probably made more money combined from WoW classic than Blizzard has. The amount of money that many people spend on gold is actually staggering and far more than they’ve ever spent on subs or paid transfers.
Ah, where you get these numbers I’d like to see them or post here. Just like to get an idea of what they are.
The evidence of intention is the two surveys that Blizzard has sent.
Anything beyond that appears to be speculation.
Because Blizzard likes money. It’s as simple as that.
NetEase doesn’t do anything that Blizzard doesn’t want them to. I have no idea why you think a license to operate is a license to alter the client or a license to the IP.
It’s a common misconception that China has a different client from NA. Did you know that we have the Chinese models on the NA client and can activate them with a simple console command? Did you know that we have the token functionality programmed into the NA client? That’s because it’s just the client with a different language pack.
The only changes I’m aware of are the token and hourly ZG/Ony buff in SW/Org.
Several things hint at it;
Mostly the survey and the Blizzcon pet being an updated version of the TBC collector’s edition.
Other than that, most people are just talking from a perspective of theorycrafting. It gets tiresome having a conversation with, “Well IF TBC HAPPENS, I’m going to be doing…”