Why is outlaw considered bad PvP spec?

I tried outlaw today for the first time ever in Blitz . I saw that the highest ranked outlaw rogue in blitz is 3000 while the highest sub is like 3300

However to me it seems that outlaw should be the best performing rogue spec in this format no?

For one , it actually is a pretty good flag carrier. I never won a blitz game before by carrying flag but today I won and we only won because I was fast enough to carry it to safety even with a couple enemy players trying to catch me. But between 2 hooks and sprint plus blind it wasn’t hard at all to keep them off me enough until I get heals

And on eye of the storm I am actually fast enough to be able to get to the enemy base and stop them from capping it , my Kul tiran outlaw rogue even managed to knock the guy trying to cap base into cliff

It feels abit weaker in 1vs1 scenarios but the toolkit should be very good in rated BGs yet the highest outlaw player is 300 rating below the highest sub player ?

It feels like such a fun spec

Outlaw has eaten a lot of nerfs from PVE and PVP for a while now post systemlands.

For flag carrying it is still very solid and it has tools to excel 1 v 1. The problem is that if you do not have the right RTB buff combination(s) and Vanish on hand you are really going to struggle to do anything.

With that said the CDR nerf in PVP just knocked the wind out of the spec. CDR impacts defensives coming back up (Evasion, Feint), mobility (Sprint), major CDs (AR, Vanish).

But to be more realistic Sub with Preemptive Maneuvers and its CDs can simply be better for offense and defense. Outlaw also saw a nerf to Preemptive Maneuvers for PVP.

Being able to shadow step to your allies is lowkey underrated. Grapple can and has failed to trigger many times. And Outlaw’s stealth oriented game play is simply outshined by Sub which is built better for it.

:+1:

:surfing_woman: :surfing_man:

1 Like

I don’t play a rogue, but playing against them I can earnestly say that outlaw is the least scary spec in general. They are like fire mages or Augvokers or pretty much any tank, when played really well they are great, but in general as a spec they are high skill cap to be good at and most people who play them suck, and it seems most people’s thoughts seem to be “why play something hard when I can play something easy?” Hence the over abundance of MM hunters in BGs these days.

Sub and Assassination are not easy to play either in PVP. Outlaw has lost too many of its tools or has been nerfed heavily. Yes MM and Ret are easier to play but that still doesn’t explain why Outlaw is the least played spec in PVP between the three Rogue specs.

:thinking:

:surfing_woman: :surfing_man:

At least in blitz I am having a much more fun time as outlaw and seem to win more than with the other 2

Temple of Mogu which usually is terrible for rogue as I can’t carry orbs is also a blast as outlaw as with the hooks I can get to orbs fast and can also jump from mid to higher ground . I just won twice and was top points for my team

Flag carry maps are better too as I am a really good FC and again: I can get fast enough to the opposite base on EoTS to stop enemies from capping at start

The only thing lacking is I feel I have less options in actual duels so definitely can’t secure a kill as well as Assasin or Sub

But utility wise and overall usefulness in blitz I feel the spec is way more versatile and can win games in several ways that aren’t damage/ kills related

outlaw is a blast. I like fatebound better than trickster because of death’s arrival,4 grappling hooks. in the upcoming patch they are fixing a known bug and making fatebound more consistent

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That fix for FB is a nice little boost.

If you pick up Dismantle, and Drink Up Me Hearties that gives you plenty of options for “duels”. Smoke bomb too.

All the other talents are not even worth discussing as they are ultra niche.

Drink me up seems like a total meh talent though no? 5% health restored doesn’t seem like it would make a change in a duel unless its a very close one. Dismantle is always a top pick for me though .

It’s crazy how little this spec is being played though, I made it to 1940 in blitz and it rates me #88 outlaw rogue in blitz in USA while sub rogues with 2200+ rating don’t event make it to top 100 lol

If you are a flag carrier every little bit of extra health helps if your healer is CCd. Keep in mind that Outlaw’s top healing is tied to Vanish and you can’t vanish while holding a flag.

So yeah Drink up Me Hearties is an option if you do a lot of flag carrying or “duels”. Plus, the other talent options outside of Smoke Bomb and Dismantle are not really worth investing in too much because they are weak or nerfed.

:thinking:

:surfing_woman: :surfing_man:

The mechanics of outlaw are good and fun, but it stops there. The rest is awful, we have NO damage, which is ridiculous because they can tune pvp and PvE numbers separately , at this point it feels like the rogue dev is just lazy, because our damage has been trash for far too long. Besides that we play on a vanish window that also feels horrible with all the micro CC being thrown around in pvp. Basically it is fun until you have to press damage buttons, then you hit logout and change your character

3 Likes

drink me up is very underwhelming. the 3 pvp talents are dismantle, smoke bomb, and turn the tables or preemptive maneuvers.

2 Likes

The damage feels horrible in PvP.

That’s pretty much its issue

5 Likes

Preemptive Maneuvers is underwhelming too. Same with Turn the Tables.

Smoke Bomb and Dismantle are the only two good talents left.

:surfing_man: :surfing_woman:

for when you’re running flag or need grapple/ sprint faster, create a cancelaura slice n dice macro, funnel all of your cp into slice n dice, cancel it, reactivate it, rinse and repeat for as long ruthlessness keeps proccing to cdr your grapples faster.

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Even if the damage addressed the problem is the spec ate too many nerfs to utility and CDR for PVP.

If they undo the CDR nerfs partially or fully along with damage buffs you would see a climb of Outlaw in rated PVP again.

:surfing_man: :surfing_woman:

Because its a bit complicated. Most of the people that play it have no idia how to do so and do no damage and die.

There is nothing complicated with the spec, you just don’t have any single target pressure

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Are you kidding? Just come out and say you have no idia how to play outlaw :rofl:

I am doing just fine. Outlaw burst damage right now IS overpowered. On top of that outlaw sustained damage has never been bad in the history of the game . . . So this is a perfect example of what i mean. People that dont know how to play it struggle with damage and they die alot. Which judgeing by the amout of hate you constantly spew onto the fourms about outlaw image you do :rofl:

Would you say new KS is better than the previous ? Damage wise at least

So far as burst is concerned there is no question of that. The new KS IS better then the old KS.

However that does not account for the increased CD. The new KS CD is much longer then the old KS. While I dont know exaclty as I need a little more time to determin that i would imagine that the new KS might avg out lower overall then the old KS.