I find all the Alliance capital cities as well as Thunder Bluff and Undercity to be at least somewhat aesthetically appealing. Orgrimmar on the other hand (and orc outposts in general) is such an eye sore, and that it happens to be THE Horde city doesn't help.
She's pretty where it counts.
Blasphemy. Org is amazing.
Orcs are uncivilized mongrels, of course their city is made of mud and pig droppings.
Orgrimmar is half the reason I'm playing horde. Old Org likely will bring about the greatest nostalgic feelings of any nostalgia I'm going to feel in classic.
I can't wait to kill Gamon. The real Gamon and not this high level elite boss garbage.
I can't wait to kill Gamon. The real Gamon and not this high level elite boss garbage.
No accounting for tastes.
i would like to send a strongly worded letter to whoever decided to put the hunter trainer so far from the flight master
The original Orgrimmar had a charm to it. Sort of a wild west town in it's infancy. It's no Darnassus or Ironforge, but it's not bad.
Dude!! The orc were slaves of the demons and humans for a very very long time. They have come a long way, don't disrespect the great Ogrimmar, it is a beautiful city on its own way!
Orgrimmar had a different aesthetic, it was equally amazing in other ways.
11/05/2018 12:45 PMPosted by NaryaNo accounting for tastes.
^ Dem humans and dorfs and der ugly piles of rocks calling our 'ome ugly. Dey tink pink flesh is purty, so what dey know?
11/05/2018 12:40 PMPosted by SyllvesterI find all the Alliance capital cities as well as Thunder Bluff and Undercity to be at least somewhat aesthetically appealing. Orgrimmar on the other hand (and orc outposts in general) is such an eye sore, and that it happens to be THE Horde city doesn't help.
thats one reason i miss old Org. bank roof top, here i come.
Thunderbluff is cool, I love the theme and the music there. Orgrimmar was just built in the games lore like a year before WoW came out so I say they did the best they could in a short amount of time.
Stormwind has been there for hundreds of years btw.
Stormwind has been there for hundreds of years btw.
11/05/2018 01:10 PMPosted by MightylinkOrgrimmar was just built in the games lore like a year before WoW came out so I say they did the best they could in a short amount of time.
Not only this, but think about the resources they have at hand - Barrens and Durotar aren't exactly full of building materials. When the orcs (and trolls and tauren with them) found a place to settle, the primary resource to hand was lumber from Ashenvale. (Warsong Gulch, in fact, is centered on that ongoing conflict with the night elves over that.)
It makes sense that the early building is predominantly wood, bone, and plant-based materials. It's a people with almost no resources setting up a city in a short amount of time.
I thought Ogr’s aesthetics matched the Orcs, but I just like how each lvling area in Vanilla had an sense of place, as if a player was acting in a completely imagined world. For me, that sense of place began to dissolve in the gameplay as early as TBC, and I will always feel that continuously raising the lvl cap instead of adding new areas of new content that simply expanded the [i]World[i] of Warcraft made that feeling fade.
Original Org is awesome, because it matches the tribal/shaman theme of Orcs. It wasn't supposed to be this industrial super-power city like in Retail.
It's full of Horde player. Seems pretty obvious to me.
because zug zug.
11/05/2018 12:40 PMPosted by SyllvesterI find all the Alliance capital cities as well as Thunder Bluff and Undercity to be at least somewhat aesthetically appealing. Orgrimmar on the other hand (and orc outposts in general) is such an eye sore, and that it happens to be THE Horde city doesn't help.
I love orcish architecture and general culture. You're just a hater.
Old Orgrimmar had class and the most social bank roof in all of Azeroth back in the day. Damn kids and your fancy shmancy metal spikey buildings from that cheap goblin trade school ruined it.
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