Why is Leveling an Afterthought?

True, but the issue is that leveling is so fast now that players barely get a chance to learn their class. New players blast through the leveling process and suddenly find themselves at 70, ready for the new content, with little to no understanding of how their character works.

This wouldn’t be as much of a problem if the game had fewer abilities to manage. (Not that I personally mind the current number of skills, it’s manageable as a veteran player.)

Sure, that’s where the fun begins for veteran players. But for new players? They could benefit from a much more engaging and rewarding “new player experience.”

This isn’t a fair argument. The OP is clearly expressing frustration with the game they’ve been playing for years. And let’s be real, the leveling experience has undeniably been watered down over time so his comments are justified.

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