Why is Leech even in the game? Why eliminate the healing role?

Yeah DH leech was heavily nerf from Legion to BFA here is from the patch note.

Métamorphose
Upon landing, you are transformed into a hellish demon for 30 sec, greatly empowering your Chaos Strike and Blade Dance abilities, gaining 30% > 20% Leech, and 25% Haste.

So it was at least a 10% nerf to their leech I think there was more that was nerf but I cannot find anything about it in the patch note, but I remember a lot of people whining about it.

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This user’s public profile is hidden…why am I not surprised. :man_facepalming:

I honestly wanted more open ended options actually. For example I want to have Leech on gear but still be viable, using gear to be part of the building process.

Maybe I want to have more survivability as a melee DPS rather than having only one damage reduction. And with the advent of Shadowlands around the corner, we’re also not goign to be able to have both Lightning Shield and Earth Shield on ourselves, and I highly doubt Healing Stream Totem is going to do anything besides solo self healing.

Leech builds would help the more squishy DPS actually live.

Oh boy! I can’t wait to go back to eating between pulls while questing!

/s

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Leech is the best stat in game for resto druids so having people claim its purely for dps purposes is silly

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10% leech, that would be 250K DPS, quite literally not possible.

To get 25K HPS on leech, if you were doing say 70K sustained DPS, you would need 35% leech, you tell me anyone who has 35% leech and can still get the right gear to pull 70K DPS.

Of course the more you do, the lower the %, but no one sits at or above 20% leech. Self sustain is a different story, that is not leech.

But even if you want to talk about self sustaining spells, how many players do you see on a regular basis, aside from tanks, pull enough HPS to stay alive with no healer in a group setting? With no help from leech? No help from Vampiric Speed? Just you, some standard no gimmick gear and your own spells?

Sure, but than who keeps the rest of the team alive?

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Have you ever played with lucid dreams? It’s like +25% leech alone when you pop it. Couple that with some leech on gear and you can easily get into the 30-40% leech range on a warrior. Now stack some TD pieces and pop your burst CDs, you can get into the 50-100k HPS range as a prot warrior during double/triple pulls. You also forget that vers makes tanks recieve more healing as well.

Let’s not even begin to discuss BDKs and VDHs with all of their self healing, let alone them using LD for extra HPS on demand. My 470 VDH easily gets into the +80k HPS range on double pulls with no lucid dreams and no leech on gear(I have vers procs and peak into the 50% vers range).

Anyways, I think it’s a good thing that everyone has some baseline healing to their kits. The game felt horrible when it wasn’t there. I’ve been playing for over 15 years and never want to return to the days of eating every other pull.

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That wasn’t what you said, nor what I was replying to.

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its for the loners like myself that dont really group with people outside of lfg or lfr would be my guess

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Yeah I miss when healing mattered a lot more. Now it’s all about how much dps you can bring and pressing your survivability/immunity cooldowns. I wish they’d stop giving dps free healing, and stop giving healers so much dps… and please stop making one-shot / unhealable damage so healing pumps can actually matter again.

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I’m confused. Leech has been in the game for years and hasn’t reduced the need for healing, or ushered in a mass reduction of healers. There’s no healer unemployment line going on in Stormwind/Orgrimmar. Why all of a sudden to you believe Leech is an issue?

Oh… never mind… you’re one of them. Got it. Carry on with yourself and have a great day!

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Do the top guilds stack leech so they can drop healers and open more slots for dps?

It’s not just leech it’s a combination of everything. More immunities/survival cds, more control, higher emphasis on avoidable one-shots than unavoidable consistent damage etc. As a healer, before, you could barely find enough time to cast a few damage spells, but now you have to consistently push dps while only healing “sometimes” (at least in dungeons). Not fun.

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Dude Leech doesn’t come close to replacing healers. The shy isn’t falling and you are making a mountain out of the molehill

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If you want to play classic, it is waiting for you.

Leech barely does anything. I am not sure if you are blind and you think leech is all that or if you are mistaken self heals for it.

Gear barely has any Leech on it and it takes a lot to get a decent amount. There is no way you can heal 25k with leech alone. Unless you have like 500k to 600k health, in which case, that is hardly anything.

Most people probably don’t even have a single bit of leech on their gear unless that are Mythic Raiders. Which obviously isn’t you.

you literally dont understand leech, and are out of the loop.

As a main healer for years, I can’t disagree with you more. Blizzard has been very upfront with the various mechanical changes and their necessity. Group healing is in a much better place now.

How can you even say this? You don’t even heal the majority of the time unless your group is terrible at avoiding mechanics… I played a healer to heal, not quickly top off the group in 2 seconds and then spam Lightning Bolt.

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I think it’s the other way around.