Both BM hunters and warriors are disgustingly broken, arguably the most OP they’ve ever been yet I see no one playing this comp. In MOP this comp was 50% of the games you played. I feel like this comp would do unhealable damage
Dillon has mentioned it before, basically this iteration of KFC is not like the old versions, one reason being that BM doesn’t have the ability to scatter → trap like it used to.
Also, feral offhealing at the moment is super strong. Combine that with aoe roots, clones, incap, it just outweighs and synergizes better for Jungle than KFC. Plus small stuff like feral being able to start in stealth, unrootable etc.
What CC DR categories are ferals bringing that warriors aren’t and vice versa? Fear = clone, feral stuns = stormbolt.
It seems that the mobility/stuns/offheals that feral brings would be valuable with a ret or DK too, but we see those classes usually opt to play with a warrior instead.
Ret/dk basically just have stuns, with talent cc on long cds, so feral stuns would overlap heavily. Ret/dk are also squishy to melee cleaves and need peels in the form of intervene/disarm etc
Probably cuz feral damage is more amenable to killing someone in a cc window, and that incap roar is only defensive as a peel, where disarm is defensive and offensive
Yeah honestly I’m not totally sure, I think warr just has more ways to keep teammates alive I guess and is better itself defensively than a feral with d stance. Intervene, disarm, war banner, rally, fear, aoe mass slow, duel, for peels. Warr also has higher cleave which is good with ret/dk since they also cleave, insane two target cleave and can cleave all three if they are stacked whereas feral takes a lot of globals to spread bleeds among multiple targets, and by definition can only do high single target damage if necro.