I mean I understand people getting salty about you getting a hunt that they don’t have but more so why is it even allowed?
Why doesn’t the act of taming a pet make that pet invulnerable and or untargetable for the duration. That can’t be difficult to code so I can only imagine that they have a reason they wanted to allow it?
My theory is simple and that is to add more in game time. Someone kills the pet you been camping for days, which equals hours of play. Does not matter to Blizzard if they are playtime hours or just sitting around hours as long as they show up on a time chart that is all they need.
So, when so dbag kills your tame that just more time pilled on, and more time Blizzard can show to the share holders. Its all about find a easy way to add more game time.
I tried getting Gondria for over 4 hours without seeing her, If someone killed her while I was attempting a tame, I would have screamed bloody murder. The killer should get a 24 hour debuff that halves all his stats. Take THAT on raid/tournament day!
Yes I meant taming before players could tap. Imagine a quest mob and a hunter just taming it over and over, cancelling at the last second, preventing a player from tapping.