Ah… I remember the days of 700ms like they were just yesterday…
BGs are brutal for Alliance. We’re getting roflstomped and GY camped.
Just lost BfG 1500-0
If Blizzard doesn’t think something is wrong, they’re not paying attention.
That win/loss ratio is only part of the story. Alliance losses are usually large; Alliance wins are barely by the skin of our teeth.
…horde with alliance alts don’t think there’s anything wrong…
Oh , I was around, and Blizzard fixed the little problem for the horde in a much shorter time than they have for Alliance.
…it’s always been known that in blizzard’s eyes horde>alliance…
I find it funny that in WoD people complained about Alliance favoritism because of the quality difference in garrisons, stormshield , etc but now when it fits the argument we’re using the same expansion to argue horde favoritism.
…I had both sides in WOD and I’m confused with the stormshield and garrison comment…I thought thy both fit the side, alliance were more civilized and the horde were more primitive…they fit with the lore…the only problem I had with WOD was that you never needed to leave your garrison, good on one hand, bad on the other…but my perspective was from an alliance on a horde dominated pvp server…I like WOD, from both sides…
The difference being that garrisons did not effect gameplay, battlegrounds and the gearing you are able to do does effect it.
Ilvl doesn’t matter what matters is how many healers you have vs them and if the group is good or are they the ones that fight in the middle… the end
Sorry so late with the reply. I don’t have a link but it was the blizzcon panel that they were talking about the new updated graphics to older bgs like AB and WSG.
Nvm i spent about 20 mins finding it, you need a virtual ticket to watch it but someone posted it to youtube so link might be dead soon https://www.youtube.com/watch?v=l6CO60tMt9o
It was called “Build A Panel: World Creation in WoW” in wow if you have the virtual ticket on the last day of blizzcon.
Seriously - people still buy the ‘myth’ that heals win bg’s?
I’d gladly take up the task of being a lone healer with a COMPETENT group of dps any day over a team with multiple healers, but a group of window lickers for dps.
All of this is true. Its right on the money. I know people are going to brush it off. I mean blizz was even allowing Alliance too get an easy ilvl 400 piece till the horde players cried over it and now the ilvl reward for that as been lowered. Long ago if I remember things right. the horde was the smaller faction, but they had better racials where the horde core players flocked to since it gave them better stats. Well guess what blizz those days are over. The Alliance needs some love now.
The problem is that the better guilds like Method are all horde. Blizz don’t want too make them mad like back in wrath I think it was when they made raids a little easier so the leader of method and another major horde guild who did a joint raid together came out saying blizz is favoring causal players. And this was reported on to by one of video game review shows that was on tech tv that became g4 tv then become something else. their were two hosts. a guy and gal.
Agreed. Blizz does not care any longer. Its no longer about the game player. Its about the money.
And yet the Alliance is bleeding characters to horde rerolls and, in my case, just unsubbing. This is the third and last of my WoW accounts. It goes out in five days, but I won’t miss it.
I’ll remember a time when it was possible to have fun in this game.
But when the company itself is blatantly disrespecting you, then it’s time to stop giving them money.
Just stay in the 10-30 bracket that’s where alliance likes to twink the most
- Solution to the “So few of us issue” OP has finished her post with:
- change PvP Battlegrounds queue system to be like LFR, which will not start the Instance (in this case Battleground) until everyone clicked “Accept” on the queue pop
- give “craven” debuff (1 min can’t queue) to anyone who does not accept BG queue pop to prevent queue-denyqueuepop spam abuse - dungeons could use that 1 minute debuff too
The reason for the “So few of us issue" suggestion 1. is:
When people queue for LFR, the raid never starts until all roles are filled and there is a a full house ready to raid.
When people queue for PvP, the battleground can start with half of the team missing, which not have accepted the queue pop.
So many times I’ve been placed in a battleground like 8v10, 12v15… Starting a game and keeping such a gross lack of people for as little as a couple of minutes is a 95% chance game over, even if twinked out people join to save the day. It just will be too late, “they win with 1 node” kind of late.
I am not asking Blizz to issue a progressively increasing debuff length for people who are not accepting the queue like dota 2 does (just google: 24hr banned for not READY-UP and missing the ACCEPT button…), which would be too ideal for this to be true - this absolutely wonderful idea has been suggested before Although a set 1 minute penalty preventing a player from queueing again for not accepting a queue pop would be just fine - another person next in a queue spot will accept the queue pop during that minute window, throwing the malicious denier to wait for a full house again for half an hour - existing “craven” debuff would do just fine here.
But I am asking to prevent PvP Battlegrounds from starting until everyone confirmed “Accept” on the BG queue pop. Because this is seriously unsettling how having extra couple of people advantage or disadvantage can make or break the game without a chance of comeback
- Solution to the “iLevel issue” which is really about twinks:
My suggestion in the other thread addresses this, see my post here: community discussion about twinks
ilvl matters but not in the traditional sense.
What the number is doesn’t matter. Azerite Gear is not that dependant on item level with the way it scales and the flat 50% reduction to all traits. Azerite Gear has no secondaries. Rings have no primarys. The new and old trinkets are so far ahead of most items in terms of burst damage potential. Critical strike is 50% less effective in PvP and additional to that primaries and secondaries are not all created equal across specs be it Festermight, Alpha Tiger, whatever else your spec may have. There are so many additional factors included to determine the strength of your character that blanket identifiers like iLvl can be worthless.
“Good” is also not what it was before. The GCD change and all the other various changes to BFA have not made “bad” players better either, it’s debatable but, from some of the things I’ve seen it’s been a little bit of the opposite. Almost to the extent where I’d say that gameplay across classes is causing people to stagnate and give up.
I don’t think its “the end” lol.
Serious question for anyone that wants to answer.
Did you know that Azerite Traits were weaker in PvP
Did you know that Critical Strikes hit for less damage in PvP
This is a good suggestion whatever the penatly may be. Games shouldn’t be starting without an equal amount of players on a team.
Yes and yes. Having a hard time trying to help people learn healing in pvp when their main response is “i dont have good azerite traits”. From my experience in randoms you really dont need the best of the best to do anything. Two nights ago someone that was sub 80k health topped the damage as a fury warrior and got 3rd in KBs. He was the only severely undergeared player in the match.
TLDR: ilvl matters but not in the way we are used to. You can perform just fine with lower gear but better gear is always better.