Why I Think This Expansion is the Worst:

Exactly this, though I try to avoid straight up saying people suck. :stuck_out_tongue:

That said, if classes were in as rough of a spot as the forums like to claim then no one would be able to complete content as that class. Do you have to greater maximize your ability to play? Yes, but that is not a terrible thing. As I said earlier hopefully there is more parity for/with certain classes… I just hate the pity party. Learn to play better or reroll whatever FOTM is.

/soapbox

If you’re going to time-gate things and punish people for missing a week and they can’t keep current, due to balancing issues, you’ve failed at the starting line.

WW is perfectly viable h ttps://www.simulationcraft.org/reports/PR_Raid.html

Personally i love to have them on my dungeon teams, they pull good numbers and are extremely reliable.

Three tiers down by rating.

You really don’t know how that trickle-down effect thing works, do you?

Most people see the top guilds playing X and saying take X over Y. Everyone just starts doing it without knowing why.

It really won’t be long until we start seeing specific covenants and specs asked for in raids on LFG and so on, my man.

that happens with every single expansion. Its called min maxing. There is always going to be the bis specs for every content. Thats how the game works. At least you should be thankful that WW is in a much better spot than in BFA and is perfectly viable for any content.

That’s like being thankful for a crutch after someone cut my leg off.

And that’s just how it’s going to go, man. That’s the problem with it. Except the main argument for this entire things is - the gaps are much, MUCH more noticeable now. To a dangerous degree.

I pretty much refuse to run with a holy priest, fistweaver, or disc. H-Pallies, Shamans, and Druids for me.

The problem with this, is that if every class gets all of those utility abilities, we go back to what we had in WoD when they were all homogenized and it didn’t seem to matter what you played. The whole “bring the player not the class” adage although had good intentions, ultimately made the game worse not better.

While I agree there needs to be a happy medium between the two extremes, I definitely don’t want to see a return to that philosophy

I fully agree. Achieving effectiveness / viability while maintaining unique abilities is a difficult thing.

Part of the reason why I liked the Mage Tower. You could do it, no matter what, really. It was a kick in the testicular region, but it was doable.

lol bro… you must be a baddie…Disc is amazing in the correct hands, problem is that as i said is a hard spec to master. The hardest healer by far. The only spec that i would say is handicapped, at least for single target gameplay is havoc. The rest is viable dude… and the game is way better balanced than BFA

You gonna take that gamble with all the randos in LFG when it’s YOUR key?

fact is i already took took the chance and with a disc from ragnaros… and the dude absolutely killed it and at the end of the run everyone was praising him due to how fricking good he played.

Then everyone stood up and clapped on the bus and he tipped his hat and flew away into the sky on wings of Kyrians while ninjakicking the jabbawock.

precisely… like a champ.

Edit: i reckon is risky though… cause there is nothing worse than a bad disc player. Better to wait till raider io settles down if you dont want to risk screwing your key up.

And you are contributing to the toxicity of the pug world. I highly doubt you’re doing keys where having a different healing class is going to make or break you. People like you are the reason the pug world is full of the flavor of the month classes. Not the class balancing, but the closed minded players who think that if they aren’t running with the best possible composition they’re wasting time.

It’s not toxic to not want to deal with dying to things other healers can push through.

These are random people who I’m probably not going to meet again. I’m only going to be taking my best options for less of a gamble. If I knew them? I might do it. But we’re going off what I know of the classes and the average players thereof.

I think there is a difference. Torghast seems to be an either love it or hate it, while IEs and WFs had everyone excited but then they were just abandoned by Blizzard and so everyone stopped doing them.

Personally, I think Torghast is the best part of SL so far, I enjoy it. I cleared the fourth layer last night and I would have kept pushing except it was late. And not every class will have the same experience in the same content, but overall I think players are having fun in Torghast.

The Maw is a pain but I’m not sure if that makes it fun or unfun.

Or they need the best classes. As I said earlier making up for deficits elsewhere is the only place class matters outside world races. :slight_smile:

I think you are missing fact that IE/WF wasnt really mandatory more than i think one bar on the IE and one WF…which was fine to do it once and realize…meh its ok but maybe ill run them later when im out of stuff to do…

versus how torghast is woven into power and legos and campaign progress.

Its a very different reaction to bad content when its just there and abandoned and content you HAVE to do so you can do content you want. Also yet to be seen if thorghast is abandoned. I have a feeling weve seen everything we ever will with the content, they have a history of wasting time on gimmick xpac content only to let it rot after launch.

And lets be real here, what am i doing different in torghast than i wouldnt be doing in dungeons or raids? Its the same kill trash, ooh a mini boss, ok time for final boss…set up thats everywhere in wow…just having an anima choice doesnt spice it up much.

As far as it being mandatory, In a few weeks, people will have the gear to smash the first few layers anyway. I mean people are clearing layer 6 right now in heroic blues. So even people who would otherwise struggle will get the edge they need.

Two weeks in. This post is embarrassing.