Okay, so. Had time to look over and think over everything. You know, sit back, recline, play things from different perspectives.
Here is my barometer of a good expansion:
- Is there content?
- Can anyone do said content, barring handicap?
- Can anyone progress through this content?
If either of these questions is, “No,” we have a problem.
Let’s go through my barometer:
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Is there content? Yes. Plenty of systems. Things to do on multiple characters. A+ things to do. Time-gated, I understand why it’s time-gated.
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Can anyone do said content, barring handicap? This is where we’re hitting the fan.
- Short answer: No.
- Long answer. Definitely not. Some classes have been outright gutted and destroyed. Some of the best raiders I’ve run with have been complaining about how they’re never going to play Holy Priest or Disc Priest ever again. As a Brewmaster tank, I’m able to survive things that, well… put it this way.
As one Blood Death Knight tank friend (on a mythic team) I have said: “Notice how you don’t have to kite? I’d be dead on that pull.”
- Can anyone progress through this content?
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Let me provide some of my background. I’ve played since 2007. Raided/pugged raiding in Wrath, Cataclysm, and so on. I primarily main tank. If I play a class, I go to the main guides - Icy-veins, primarily, and watch videos from Method, and so on. Not because I’m a try-hard, but because I want to know what I’m doing and focusing on. I usually can end up in the top 70-80 percentile of any class I play. I know what all my talents, abilities, and cooldowns do. If you put me in as a Brewmaster or Warrior tank, I’m going to have a field day and I’d argue I’m one of the best you’ll deal with (not including the crazy people who do mythic raiding).
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I enjoy testing and playing the game. There are certain rules that I’ve found since last expac and now. Do not bring a holy or disc priest on M+. If you bring a paladin tank on M+ - because of changes, they’ve sacrificed survivability for utility. Do not play a Windwalker Monk. Ever. If it’s Ragnaros, Azralon, or Gallywix - reject them immediately.
Now that we’ve gone through these things, I wish to tell you that 2 and 3 have half-failed and completely failed.
When you pick a class and say, “I want to do the function of this class,” and said class cannot perform as compared to others in content that was designed for everyone to play - you’ve wasted all your time and effort.
It’s not that holy priest’s fault who was healing me in my guild - he was blowing up all his mana to keep people alive for almost no return. In fact, I was healing more than him and kept myself alive longer than he kept the group (and myself) did during an M0 fight. With a vivify here and there, I even kept another DPS up longer. Yes, he had all the best talents and even a legendary to help him.
Torghast: It’s supposed to be out main way of getting our legendary equipment. What happens when you have a class that cannot perform? They cannot progress. “Oh, but anima powers,” yes. Let’s contribute RNG to determining if an already handicapped class can progress. If he doesn’t get progressively more powerful through that floor - he loses. Period. Fact. Sometimes luck isn’t on your side and you waste over an hour to get stonewalled by something you couldn’t get the power for.
Some classes and specs are absolutely great with some of the abilities that exist in Torghast, while others are not. Like a class that can burn through layer 3 or 4 of Soulforge, but not even get past floor 2 on Coldheart, due to not having the tools for the situation.