Why I quit: Invasive Addons

Well, that’s not true. Maybe in a strictly theoretical sense, but if I’ve got a list of every successful bench press a man has ever put up, I get a pretty good idea if he’s got a good shot at the weight he’s about to attempt.

I’m not interested in his potential. I’m interested in what he’s capable of right now. There is no amount of innate ability or class knowledge that can compensate for dungeon knowledge, and the only way you get dungeon knowledge is by running the dungeons. FFS I’ve timed over a thousand keys of various levels and I still learn new things about them because there’s certain things that don’t matter under a certain level. If you’re hundreds of points beneath an appropriate io for a dungeon, you don’t have a chance.

And the bottom line with io is this. There is nothing you can do to make me take you to my key. You can get rid of io and every other tool out there. I’m just going to limit who I run with to people I know. I will never run with someone who’s experience I can’t verify. Take away my tools to do that, and I and the rest of the high key pushers will just run only with people who’s reputation can be vouched for.

6 Likes

All points valid, I try to advocate for the player and not for the score but personally I know io and any other form of scoring are not going away and to me if I wanted to hop back into the swing of things I know I am going on a M+ grind.

I do wanna ask if it all went away and you relied on your base of people you can trust how would you ever add to these ranks of people? Would you stop if it dwindled down and just quit out of fear of branching out or would you run a lower key and “test drive” a new person you might wanna start doing higher keys with? I’m just curious to your mindset as someone I see doing a +20.

Sure. I totally get that! But still… a lack of video game based achievements, be they hard or easy, does not a “pleb” make.

1 Like

This, like all addons need to be looked at as a good thing that allows the dev team to make the game better.

DBM does make fights easier, but in turn that forces the dev team to make the game harder and with more mechanics. Simply having the addon means only half the fight, you still need to understand the mechanics in order to best utilise the addon and be good at the fight.

TSM and other AH addons make AH workings easier, therefore it forces them to change the 15 year old AH.

Damage meters are great in that they allow you to see who on your team is under performing, because otherwise there would need to be no mana, no time limit and no punishing mechanics. If they left it as is and removed the DPS meters you would not be able to help your groups and not be able to progress, you would have no idea who is falling behind and needing help.

Raider is in the same boat as DPS meters, if you had no idea what someone was going to bring than you would simply not pug and only run with friends. In no way are the top players going to pug some random they have no stats or idea about, hence the need for addons to exist. Do you truly believe no IO would make the game better?

No, no addons means you will not be as good as other players because thanks to addons the game has evolved, the game allows us to help each other, recruit the right person, progress the right we want to. I know one person who has no addons and is up to scratch with mythic raiding and anything under an M15, one.

Everyone else who admits to not having addons is almost always worse than everyone else I play with, and not just a bit, I am talking half the DPS and constantly getting caught out by mechanics, the same mechanics you want us to familiarise ourselves with without the use of addons.

You see OP, you are the epitome of “IO is bad for pugs and addons should be banned” when your highest IO in BfA on this character is less than 500. I ran my characters, 4 of them, from the ground up multiple times across BfA, 3 of which have gotten above 1K with no carries, 2 of which in S3 are around 1.3K.

No doubt you also don’t run addons, find it hard to keep up with all the information and struggle to keep on top of the tough mythic level mechanics.

You know what is better than complaining about things that make the game better? Admitting your own limits, admitting to yourself and saying “This is the best I can be” and accepting that.

I run M15 or lower, I run around 4-5 mythic raid bosses and am happy with that, I may never get good enough to kill all mythic raid bosses, I may never be good enough to time an M16 or higher, maybe one day, but based on how I am after 15 years of playing, I have accepted that is my limit and so be it.

The main thing about this and any video game is that you enjoy what you do, not sit here thinking you are missing out. No matter how much you play, how much gear you get, what your IO is, eventually it all means nothing and the time spent is all but a memory, make it a good one.

I’ve stubbornly resisted using add-ons, so I’m sort of caught between deep envy of their power and concern that I shouldn’t be throwing stones.

The lack of coordinates in the base client is really becoming an issue with the way guides are being written and rares are being called out. People sometimes even get mad if I try to provide directions rather than numbers.

ALERT FIRE BREATH**

Definitely trivializes some raid content.

Your emoji game is amazing. Thank you for that.

I agree - I use TSM but only because if I want to compete on that AH I am forced to. I would much rather that addon didn’t exist.

Except the entire point of the post was that addons make the game too easy. If addons made the game sooooo easy he should be able to walk what he talks and at least get AotC (which isn’t even that hard btw).

I for one could live without DBM’s naggy need to update every 6.7 seconds. The OP has some strong points that probably won’t be heard well and I do wish him luck. Currently I am too sleepy from wrapping 40 gifts last night to fully comment.

But I do want to share this: I found smoked cheddar cheese filled with bacon last night, and now I don’t know if I wanna give it to my boyfriend or eat it all. HELP!

2 Likes

That’s call an ad hominem attack. Attack the person instead the argument.

Obviously DBM makes the game easier or else why does it exist? Must be the soothing sound effects.

Note, I said DBM makes the game easier, not easy.

4 Likes

If this was NOT the case then world first races wouldn’t still take 300 pulls. I mean these players are the top 0.01% and still take hundreds of pulls to down bosses.

Even if we go lower down the totem pole to guilds like mine who are currently pulling Azshara it is STILL a miltiple hundred pull boss despite the fight being “solved” in the sense all the information is out there and you know what will happen since someone else killed it. I’m pretty sure the decree weakaura for M Azshara was made during world first prog. Other guilds have is pull #1.

1 Like

Again with the silly ad hominem attacks. Guess what? Humans have never been to Mars but we know tons about it. Heck, I’ve never been a bug but I know bug facts.

You do realize experience is only one kind of knowledge right? How do you think male gynecologists function?

3 Likes

All TSM does is make auction house interaction easier…namely post lots of items for a competitive price, does the price check for you instead of spending a lot of time seeing each price then posting, etc. That is the problem with such a huge thing like the AH. Even the new iteration of the AH is admitting it is needed.

It enables people to post more than they would normally. It enables people to constantly scan, cancel and repost auctions faster than someone not using that addon can.

I compete with one of these guys who makes gold making videos, I just can’t compete with him without using that addon.

2 Likes

With all due respect : do you think the situation you posted is so Hard because blizzard designed it assuming you’d have a third party addon?

Honest question.

I’d argue not even 20% of the fight. Something like M Zaqul the boss timers are pretty much pointless. Knowing tentacles are coming doesn’t mean anything since you have to see where they are before they cover half the room. Blizzard has honestly done pretty good about making mechanics incredibly “obvious” in the base game. This could be super big tells (Azshara going way up in the air before arcane detonation) or by voice lines (lovers duo in Azshara for LoS or basically any boss with adds has a voice line for the spawn).

No it isn’t. It is a statement of fact about the content you do.

You original point wasn’t that it made it easier, it was that it made it TOO EASY.

O.o

2 Likes

You are correct. I didn’t realize OP went all the way to addons trivializing content in his conclusion rather than merely making them easier.

Thanks for pointing out my mistake in a civil manner backed by evidence.

1 Like

If that was the case then no one would get hit by a mechanic ever. I used M Zaqul as an example in a previous post. My raid team all uses some sort of boss mods and half of them even had a weakaura that /say “tentacle” or something yet every other pull SOMEONE got hit because they didn’t see where they were coming from or whatever reason. Boss mods don’t failproof bosses like GD likes to say.

1 Like