Why I Hate LFR (as a new player)

LFR is the worst aspect of game design i've personally encountered in WoW up to this point, i'm here to explain why i think this. I have 3 main reasons why i despise LFR.

1. It turns the raid and the epic enemies contained within into complete jokes.
2. It lessens the incentive to advance one's skills and gear for the sake of experiencing all the content.
3. It removes the need to communicate and interact with others.

As for #1, i'm a complete nerd for high fantasy. Since reading the LOTR in elementary school and then later reading Forgotten Realms books and many others i've been completely engrossed by it. One of my favorite aspects of fantasy has always been the characters of legendary proportions. From Sauron and Elminster to Arthas and Yogg Saron, these are characters that help to define a fantasy setting due to their respective presences. Being able to defeat them easily is a complete disservice to them and that's exactly what LFR does. What's the point in defeating a legendary foe if a group of people randomly thrown together can do it easily? That doesn't feel good, it ruins both immersion and motivation for me. Frankly speaking, with my current skill and time commitment into the game i don't deserve to defeat these foes. I want to work towards that. As an aside, to everyone who says just work towards beating them on higher difficulties it simply isn't the same for me. After the first time it becomes more about beating higher numbers than defeating the foe themselves. I'd much rather feel like a bystander in the world than a hero who had their victories handed to them.

2. Simply put, it should take effort and commitment to experience the highest tier of content in the game. Raids should not be made so that everyone can do them. They should be for people with the skills, coordination and commitment to complete them. Otherwise there is nothing to work towards except for the higher difficulties. Working towards seeing and experiencing the raid would be incredibly satisfying and give me a clear and definite goal to work towards.

3. This is a major issue that needs to be addressed in my opinion. Online games have always been fun and interesting because of the friends, enemies and bonds created within them. LFR is the antithesis of this, taking an event designed around communication and teamwork and turning it into an antisocial experience. I honestly don't understand what is fun about LFR, it's not challenging or social. Why bother? What enjoyment is there in playing through something with no clear goal and randomly rolling on a loot table with so many outcomes it's impossible to get the perfect item?

I understand that i don't speak for everyone and i'm curious to hear other opinions on the subject.
1 Like
If you hate it don't do it.
9 Likes
10/18/2018 09:08 PMPosted by Tormento
If you hate it don't do it.


If the drops were cosmetic I would not do it
1 Like
For a new player, you seem to have efficiently absorbed the anti-LFR memes.
6 Likes
10/18/2018 09:11 PMPosted by Eternosus
For a new player, you seem to have efficiently absorbed the anti-LFR memes.


I'm honestly not aware of the memes, i just genuinely feel this way.
(as a new player)


Hmmmmm...

I'm suspicious of this claim.
5 Likes
The biggest thing to note really is that if we still followed the "only the best get to see raids" theory, we wouldn't have very large raids at all.

Cataclysm started this really with Firelands only being a 7 boss Raid, when it was planned to have a sister raid beside it.

Dragon Soul Raid was 8 which is small for the last raid in an expansion.

LFR launched during Dragon Soul and thanks to it, we've had large Raids from MoP onward.
1 Like
10/18/2018 09:14 PMPosted by Dreadmoon
(as a new player)


Hmmmmm...

I'm suspicious of this claim.

Want to add me on BNet? That should alleviate your suspicions lol
10/18/2018 09:14 PMPosted by Dreadmoon
(as a new player)


Hmmmmm...

I'm suspicious of this claim.


Your guild suggests you’re a monk...

But you smell like death....

Hmm... I’m suspicious of this claim.

To OP, solid feedback. I don’t see many new players so it’s nice to hear their thoughts. Hope you enjoy WoW!
I tend to agree. I have always wondered if the introduction of multiple difficulty levels would slowly kill the experience. Secondly due to so many difficulties we have insane ilvl scaling each expansion.
10/18/2018 09:16 PMPosted by Cmacle
Want to add me on BNet? That should alleviate your suspicions lol


People can start again on new accounts.

10/18/2018 09:16 PMPosted by Menard
Your guild suggests you’re a monk...

But you smell like death....

Hmm... I’m suspicious of this claim.


I'm a disciple of death!

Fear me!
10/18/2018 09:10 PMPosted by Kullimonk
10/18/2018 09:08 PMPosted by Tormento
If you hate it don't do it.


If the drops were cosmetic I would not do it


You can still not do it. The rewards aren't even that good. If you really like having to form groups and !@#$ then go do normal, go do mythic dungeons. You'll get far better drops.
5 Likes
10/18/2018 09:12 PMPosted by Cmacle
10/18/2018 09:11 PMPosted by Eternosus
For a new player, you seem to have efficiently absorbed the anti-LFR memes.

I'm honestly not aware of the memes, i just genuinely feel this way.

Indeed, it's surprising how often we see the curious phenomenon of brand new players who are intimately familiar with longstanding issues of controversy.

When I started playing, I was so busy playing I didn't visit the forum for months, even though I'm a total forum junkie by nature. I wouldn't have been aware of any issues like the OP claims he knew as soon as he joined.
3 Likes
Since you are new, LFR allows for people who do not like, do not want, cannot or do not have to prove anything to themselves or others, to spend hours wiping and trying again until they memorize raid mechanics, to see how the story ends.
1 Like
You've accurately pointed out the issues of LFR, but it's unfortunate that it will remain in game.
Players don't always strive for excellence in games, and maybe just come along for the story. It's a RPG, so having the freedom if they want to do LFR or not is up to them. Blizzard does tie achievements and rewards to the higher difficulties, and it's up to players if they want to work towards those.
10/18/2018 09:15 PMPosted by Faetha
The biggest thing to note really is that if we still followed the "only the best get to see raids" theory, we wouldn't have very large raids at all.

Cataclysm started this really with Firelands only being a 7 boss Raid, when it was planned to have a sister raid beside it.

Dragon Soul Raid was 8 which is small for the last raid in an expansion.

LFR launched during Dragon Soul and thanks to it, we've had large Raids from MoP onward.


This is honestly a really good point, I hadn't thought of that. I don't think it should be the best though, and i never said that. But i do think it should take some work, i'd rather have beating the raid be an epic achievement and it be shorter than for a longer raid to be easily accessible. I do acknowledge that this is personal preference but it's how i feel.
I see what you're saying OP but I kind of disagree with the immersion part.

In a high fantastical world such as this, nothing is more immersion breaking to me than imagining a group of friends sitting in a fight taking out a boss while actively looking at the strategy. DBM tells you everything the boss does, you sit there following orders from your raid lead of everything the boss will do, rinse and repeat over and over again until the boss is dead. This is not how I imagine an actual fight against a legendary beast going. As silly as it sounds, I find LFR the most immersive.

In a world of mythical monsters of legendary proportion, I feel majority of the time it would be a ragtag large group of adventurers of varying skill levels. Some of them would get massacred and go in blind, die against earlier bosses, etc. To me this is what LFR is, a group of random adventurers all seeking glory and going in without strategy, some with strategy, most getting destroyed or succeeding etc. I feel that's more realistic than a bunch of people looking at the fight on YouTube and seeing everything the boss does before fighting it. My opinion LFR is actually more immersive haha.
Thanks for voicing your opinion Cmacle. Even though most of the people who post on this forum are complete jerks, as seen above, it's nice to see someone articulate why they feel the way they do.
10/18/2018 09:18 PMPosted by Shroudnsane
We all know you aren't a new player that actually feels this way, and that you are just another Asmongold drone regurgitating his opinion...

How should i go about proving it to you? It's the truth. I've always felt this way about online games.
I’m kinda thinking your saying you’re new is.. a lie.
1 Like