Why -I- don't want sharding

I don’t think that it would be negative to the overall community of there was sharding for a few days after the initial launch, HOWEVER I seriously have no faith in Blizzard to not completely overdo it whenever there is the slightest bit of lag or complaining on the forums.

I play on a roleplay server. On roleplay servers there is “no sharding.” Supposedly at least.

The reason for this is that when the massive sharding hammer came down in Legion, it completely destroyed all of the big roleplay servers because it split up the community. So you might not run into your In-character friends because they are in a different shard. So, Blizzard removed sharding from capital cities after the Legion launch, but left it active in the open world.

This was still a problem though, because roleplay servers (particularly moonguard) have massive events out in the world where hundreds (sometimes even into the thousands) of roleplayers come out into the open world. Half of one of these events (Tournament of the Ages) was ruined because those thousands of attendees turned into dozens because of sharding. From then on, Blizzard promised that sharding would be removed from all roleplay servers entirely.

Now we come to today. For the most part, they have kept their word, but they have slightly changed their word too. Now, during certain events, like expansion/patch launches, and the like, sharding is enabled. Except that isn’t entirely true. As recently as a few weeks ago I was having to invite friends in order to get them into my shard IN CITIES on RP servers. No expansion launch, no patch, no events. So either Blizzard flipped the switch for some reason and turned sharding on for a short while, or it is a system that automatically activates sharding once lag reaches a certain threshold. Or something. Nobody knows.

I don’t want this for classic. I don’t want the “ohp here’s sharding all of the sudden with no warning because we think it needs to happen but we aren’t going to tell you why or how long it will be active” that we have on roleplay servers when I’m playing classic. Blizzard have only said that they are considering sharding as a solution for on-launch lag. But they haven’t explicitly stated whether or not it will be used in the future for large scale events, or just if the servers get too laggy again. I don’t trust them to keep the sharding to an acceptable level that wouldn’t SEVERELY hurt the classic community.

TL;DR: I am extremely apprehensive about sharding. Not because I think it being active for a few days after launch would destroy the community, but because I don’t trust Blizzard to keep the sharding deactivated permanently past that point.

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Well I don’t want the server crashing every few min for days like it did last time.

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To be fair at Blizzcon they did mention understanding that in the long run you needed servers to be a single world that everybody is in.

Though I am curious about the AQ opening. If they’re considering sharding at launch because it’s an event with known server load issues, what are their thoughts on AQ which is also an event with known server load issues due to so many people going to a single area.

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I’m not going to distrust Blizzard until they don’t keep their word.

More people want nothing to do with sharding, so I’m supporting the majority of the community.

I too would like to play on launch without issues myself and, wouldn’t personally have any issue with starter zone Sharding. That being said, does anyone believe that the launch is not going to have issues, sharding or not?

Issues yes…crash every couple min …I sure hope not.
I also don’t want 1000 people per starting zone trying to get the 1st tag on 6 mobs 6 times that re spawn once every 5min. I don’t think people asking for the launch day to actually be playable are making that huge of a request.

Do you mean like the numerous times they have already “not kept their word”? How many times do you need to be lied to before you start to distrust?

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Well, they have never personally lied to me. I left the train wreck of a game that is Retail a long time ago. I did try to restart a few times, but I just couldn’t continue. All Blizzard has ever done to me is turn the game I loved into a participation trophy theme-Park, and in turn I took my money elsewhere.

If you feel you have been lied to then by all means be distrustful, and spend your money somewhere else.

I’ve listened to the Classic Devs, and I like their tone, and until they prove otherwise. I believe they are going to give us the Classic experience we want.

That is one reason I’m waiting 2-3 weeks before I decide if I want to play or not.

I read about the crz/sharding on RP realms. On then off then stealth on, off, etc.

Sense of community is strong on RP realms so you’d think no sharding yet sharding happened and continues to happen.

Even if you feel that Blizzard has never lied to you personally, how can you ignore their history of saying one thing and doing something else entirely, usually the exact thing they said they wouldn’t do.

I’d rather not give Blizzard even a toe in the door with sharding given their history of not keeping their word.

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And you are not forewarned either. It’s usually found after the fact and then the explanation comes…just like the demo.

Usually, the “explanation” after they get caught having broken their word is “It’s an unintended bug that we’ll fix” and they might fix it temporarily once or twice before they actually admit that it is not a bug and it was intentional all along.

If you are that ticked off at them their games might not be for you anymore. There are other developers if you don’t like them.

For me waiting 2-3 weeks will let me know if they hold true to their promise.

I liked the original wow up through wotlk much better than what the game turned into.

Why not voice concern over this ? Maybe they will read this and see that players have a real concern about sharding.

And If sharding does happen outside of the starting zones then I’ll just move on and stay on a pserver.