Why has Telekinesis magic not been implemented in lore/game?

I was playing the witcher and I see there is a kind of magic called “Telekinesis” which consist in pushing or throwing objects just like a Jedi. I found it really interesing.

Why wow has not implemented that kind of Magic to a current class?

Is there a school of Magic that implements psychic powers like telekinesis?

I thought this was arcane :thinking:

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I agree that arcane should have that kind of magic

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DK’s have a Death Grip
Priests have a Life Grip

TK enough for ya?

Not enough :slight_smile:

Mages or warlock should have some as well

Because it’s not one of the schools of magic. Different game, different magic.

In the wow movie I saw medivh executing it against khadgar as arcane :man_shrugging:

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Telekinesis is, from a magic standpoint, pretty boring.

Functionally it’s coolest application in-game is through things like Life Grip, Death Grip or Asphyxiation, or just straight up dropping things on peoples heads.

It exists in lore, we’ve seen powerful Mages like Azshara control things with their mind dozens of times, but there isn’t really a good way to implement it in WoW’s mechanics. Not when you don’t have the luxury of designing a spell as versatile as Telekinesis is in say, Divinity Original Sin (especially 2).

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WoW movie isn’t canon. Film effects aren’t game lore.

I’m guessing that outside of scripted events, the WoW engine isn’t built to support it. Knocking back players is one thing, but the physics engine hasn’t utilized objects being moved outside of hard mechanics, like a throw item ability.

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Plenty of schools of magic can meet the requirement of “pushing things around”. Even as a shaman, I can thunderstorm. AE Knockback.

Telekinesis as its own dedicated skill in WoW, would be one extreme or the other. Worthless or OP.

It could be implemented like swtor did

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Telekinesis is not usually considered magic but actually it’s psychic power. We don’t really have much psychic power in the world of warcraft.

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It’s in lore there’s just no practical use for it as a spell in gameplay. You see mages levitating things all the time as they work, in Legion we saw Khadgar with a floating torch. Slow Fall would also be in this category as well, and in the Horde intro to Naz’jatar, the Chief Telemancer snags your character before they can go over the waterfall via a telekinetic bubble.

Not on topic but… I’m doing another playthrough of that game. It’s still flipping awesome.

Now, on topic… Telekinisis is cool but I agree, I don’t see much way to implement it in WoW unless arcane mages get the ability to telekinetically smack people with their staves from 40 yards away.

That would be super entertaining, come to think…

I would say that is either gravity magic - which would be celestial or twisting nether magic which is arcane.

That or controlling a force to enact a push or pull. WoW has superior versions such as mind control / control undead.

Dont need that spot light shining on us. We do fine on our own getting nerfed.

It has? Not by a player but, aside from fire, Kael’thas uses telekinesis. How else do you think he can rip an Orc into pieces from across the room lol.

So it is, at least, in lore.

The interesing thing is that it seems shadow is more psíquic than arcane

Regardless of the type of magic, all magic seems to fall under the eight schools of magic (sometimes seven) detailed in the tomes around Wrath Era Dalaran. Mage, Warlock, Priest, all use these schools in the end. Telekinesis, or moving objects with your mind, would probably fall under the school of Transmutation or maybe Enchantment.