Why has Maintenance been Extended every week?

This is how it’s done in some other countries. You pay for what you use. In America though we hail the great and mighty subscription where we pay a fee for something we only use occasionally and the businesses make more money.

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They are looking for more fun things to nerf.

I mean most people are working around that time anyway…

I genuinely don’t mind paying a sub for something as huge as WoW.

I do mind buying the game, paying a sub, devoting time to the game…and then being treated like garbage by the company I support. The fact that there are scrubs around here who will take being treated like garbage and tell you to just accept it like they do is just icing on that cake.

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They are adding the EZ-Mine affix to all the vendors

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Microsoft, like a lot of tech companies now, make the developer do EVERYTHING.

It’s really, really not that smart, but it does save on the $$, upfront at least.

But with Blizzard, they just use the user base as their testers.

Can I overload those vendors for a chance to die while looting nodes of the items they sell?

I will go straight to the guy that sells knowledge points and overload that bastage.

Goblins are cheap labor, gnomes you have to pay more per an hour.

Or doing maintenance at 3-4AM PST.

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I mean, we are the ones playing the game and leaving feedback. The alternative is they don’t listen and never change anything???

So you dont give a hoot because it doesnt affect you? Some people work night jobs and odd hours so this is thier play time.

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Their response will be “get a real job” despite the fact that the person in question is making more sacrifices than they are just TO HAVE A REAL JOB.

I’ve had jobs with no set hours at all.

I worked the days I wanted. I worked the periods of time I wanted. Unless specifically demanded by a person above me I handled my own schedule based on the activity of the behavior in question that I was monitoring in order to best produce my numbers for that job.

It was asset protection in this case. People can’t tell me that confronting a person stealing a computer who is willing to pull a damn gun on me isn’t “a real job.”

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This is called “devops” which in short means developers do development + operations, but it also means “continuous deployment,” which means that in theory developers write code, push a button, and the code tests itself then heads out into the world and lets you know if anything is going wrong.

Now, I have seen this work, but mostly it doesn’t work, because what developers do is write code, and what they don’t do is write tests, and when they do write tests, eventually the tests have to be changed, and they just disable them because “I’m sure it works fine.” Then the guild vaults are deleted.

The automated monitoring put in place would of course detect deletion of guild vaults and halt the deployment, except that the guy who does that (it’s actually supposed to be the whole team, but it’s always “that guy”) is working on a Newer Better Way, and so things are in an intermediate state and the alarms are all at the wrong thresholds and dashboards are all blank, so the guild vault deletion continues to completion.

Then everyone has pizza.

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They prolly gonna silence you for sayin that.

LOL
Tell me you’re from Ontario without telling me.

OMG lol, thank you for the laugh. Might want to google DevOps before you ever post again though.

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Yes, the game overall is 20 years old but this expac is not.

This expac and all the stuff in it that makes it work is newer, seated on top of an older foundation.

How much that impacts everything, I have no idea. It may be a redundant fact or it may not be a fact at all.
I’m not tech savvy in the least however, this is all new stuff that we’ve gotten in this expac and also in DF.
DF didn’t have as much new stuff though. TWW has the warband/warbank and a different way of sharing certain things cross server, etc… on top of trying to blend both factions into one so I do think that maybe the foundation of the game does play in this somewhat.
And that’s just 3 newer things that could affect the games foundation.

So yeah, long story short extended maintenance. We’ll all survive this.
1st world problems and all. Enjoy your days, everyone for no one knows how long the good times will last.
Be well.

Alas I am familiar with this on the 1000s of headcount scale.

That’s not what that poster said.

The point is that Tuesdays are the lowest in player numbers which is why they do maintenance on that day.

I have a feeling you know this already. Just posted it again (others have said the same thing) for anyone who may be curious and come along this thread at this point.