Why even do this?

Why not make old dungeons and raids scale up to new levels and leave available? No not as time walking, that is all dumb anyway for a high ilevel toon. Junk loot. Useless.

a real 120lv Naxx, Ice Crown, Uldir, ect. with real 370 - 425 loot.

idk, i do not get this unless goal is to sell new game data and game time and that is expected to be of better profit maker than just retooling old content to be viable now. fully.

Wrong Forum. GD is -----> That way

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Because they are two very different games…

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Scaling is one of the top 3 worst things they ever did to WoW (and it’s not an inherently bad concept but it removed the very little sense of progression the game still had) and imagine unironically coming to the forums to ask that they continue to remove character building in the only version of the game that’ll still have it :c

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Classic was practically a different game. It wasn’t just about endgame either. Different class design, leveling experience, group dynamics, etc. None of that will come back just by shoehorning old raids into the modern game. People like you for whom “endgame is everything” probably won’t like Classic and wouldn’t want it for the same reason a lot of players who have been asking for this do.

Because ilvl doesn’t really matter.
Meh just a different game. They can do whatever they want in BFA.

This is not the forum layer you are looking for.

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Hes just in the wrong place, let him be.

Honestly OP, retail would probably be better off if they DID implement what you are talking about. We are getting classic though, the game is entirely different.

Really? When did this come about captain!

Also, why are people saying the OP is in the wrong forum?

The title is. “Why even do this?”

“This” being… RELEASING A CLASSIC VERSION

So, since the OP is asking “Why even release a Classic version when all you need to do is scale up the old raids…”

I think this is the appropriate forum, all you forum cops.

Now, do I think his post is silly and missing the point of releasing classic?

YES, his post is kinda dumb because classic is more than a few raids.

BUT, it’s in the correct forum so stop being such bullies, you don’t run this place.

Get over yourselves, really.

I might be misinterpreting the question but…

OG Azeroth no longer exists in game. That’s one fairly important reason.

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The retail ideology is showing here. Specific raid content is not the key thing Classic is bringing back. The simpler times, unbalanced classes, simpler systems etc, and the greater community, are what people want.

The content is less the big thing.

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Because a lot of us want the underlying mechanics of Vanilla back.

A level 120 Naxx doesn’t mean anything if I have to put up with BfA everything else in the game.

I want my talent tree, slower leveling, running to dungeons, classes designed as a single package rather than 3 sub-packages, server communities, etc.

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The current gameplay and 1.12’s gameplay aren’t even comparable. I enjoy the old gameplay.

just for the record i’d like to state… the classes in vanilla… every single one… is more intricate, complex, and has a larger tool kit than its BFA counter part.

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This isn’t Final fantasy. Players want a Vanilla experience with the whole world, not just raids and dungeons.

Because people are sick of playing boring gutted classes in a never ending world quest simulator. Or they want to do some pvp where people actually die.

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Because someone would have to pay me to play the current game? It’s not about naxx, it’s about making poisons and feeding your pet and taking 20 minutes to walk to the scarlet monastery from southshore.

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Scaling was one of those, “On the surface, it’s a good idea but we did not think the downsides through.”, ideas.

So many things implemented in this game fall in that category.

Because this is actually the first thing that blizzard has done for the players in years; versus game data collecting and saying they spend x amount of time doing this lets change this uo to keep it exciting.