Why Engineering for phase 1 is bad

We’ve all seen the pvp videos; the unique gadgets, bombs, exclusive unique trinkets and all understand why engineering is amazing. However the large community as a whole don’t understand the problem with it.

Gold. Gold is everything in vanilla. Its the ticket for your mount, incredible weapons, armor, consumables, epic mount, respec costs, repair costs, enchants, mage food/drink (or free if you’re a no tipping sob).

Engineering is too expensive. Most people will not have it remotely maxed out before hitting 60. The ones who attempt this (having mining or not) will sink tons of gold or many of hours attempting to fight the masses for mineral nodes. Even having the skill up, end game gadgets will cost you a great sum of money.

This profession should not be a priority. The majority of players would benefit from other sources. More from early cheap recipes from alchemy such as minor rage potions, free action potions, swiftness potions, and invisibility potions. More from easy gold makers like herbalism, skinning, and mining. Even being able to disenchant used or BOP items (whether or not you level enchanting).

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Agreed. You can level engineering at max, I did it in vanilla I can do it again. It’ll be expensive but I won’t be really focused on pvp while leveling anyway and epic mount has to be #1 priority for me as far as gold sink goes. I know I’m planning on taking skinning just to collect stuff as I go, seems like a really good option. As far as the 2nd profession goes, I’m not sure yet. It’s much easier to farm gold up to level a profession at 60 than it is as you’re leveling anyhow. The money you make during leveling should be saved for only critical skills and your 40 mount as far as I’m concerned.

2nd profession may be mining just so I can save the mats up for whenever I decide to pick up engineering but we’ll see what happens. Can’t believe we’re only weeks away.

I would think that it depends on how much time the player has. If they are playing several hours a day, 7 days a week, then gold isn’t going to be a problem.

It’s actually pretty easy to make gold in vanilla without professions if you know what you’re doing.

Yep. Level up the hunter in phase 1 too. Take advantage of rested bonus. There won’t be much wpvp while leveling, players much prefer to gank with their 60s than risk any sort of challenge.

I was playing on the test realm and gear upgrades were very hard to come by. Folks will be better off crafting gear and weapons and bags and potions and trading the stuff.

Leveling a hunter, Engineering is how I get battle res. Sorry but that’s a fact.

And save a ton on arrows or bullets.

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What if you’re a paladin/warlock and you get your mounts greatly discounted?

Ahh right! Makes sense.

You are wrong. For real PvPers its the number 1 thing.

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2 of my 3 characters are going to be engineers. Just farm ore nodes. Not hard to skill up. You want hard, slot enchanting.

I agree. However the larger community wont have unlimited gold. Most players balance leveling time, profession time, dungeons, and pvp. Most players (like myself) throw bombs as soon as they’re crafted. They’ll probably scrap enough gold to get a regular mount at level 40. However at 60 it might take weeks before you save enough gold to get your epic mount. Most people don’t want to farm and grind for gold; they want to start getting their BiS or pvp. Mix that with engineering and everything is worse.

Due to the popularity of Hunters in Classic bullets and arrows sold for cheap can make you a ton of gold in small bits.

Engineering has little to no profit. Sometimes you can sell a couple guns and regain some money from your skillups but mostly its poor. Bullets also are flooded on the auction house. Most of the time they only used for skillups and then vendored. You can always have someone craft these anyways. Regardless the small amount of extra damage wont mean anything if you cant afford important BiS crafted gear.

my choices are to do what I did the first time (tailoring / enchanting - both maxxed then changed to skinning/ LW - both maxed then mining and engineering and my battle res became a bonus) OR just start at the end.

Depends on the kind of casuals classic gets.

A player that takes 6 months to get to 60 may have no gold because they hardly played, or a butt-ton, because when they did play, they did stuff like farm twink items and sell profession crafts that are in high demand early on.

Paladins and warlocks have some of the most expensive spells. The large variety of auras, blessings, pet spells, curses, and overall clutter will cost you more than most classes in the long run. I still recommend waiting although paladin benefit the most from engineering.

And that’s even after they skip spells and upgrades like the ever-useful Devo aura :roll_eyes:and seal of crusader :face_with_symbols_over_mouth:

Some power level guides actually recommend skipping class questlines because they can be long.

I may be misunderstanding this thread, so I will just ask. You aren’t suggesting the engineering profession not be in phase 1 of Classic are you? Surely not and I am misunderstanding.

I’m recommending people to choose something else. Reroll engineering later.

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Oh ok, so I was misunderstanding. Thanks! :slightly_smiling_face:

Just, no.

I had no problem leveling engineering to 300, buying a mount, and all my training. Get a gathering profession with it, and don’t be silly. Learn what makes good gear, and what is DE trash, and use the AH right.