This not only will serve as a rebuke of people who want duel specing in classic+ but also a criticism of the rune system, and a plea to increase the cost of respecing.
While being able to easily swap talents/runes seems like it opens up more options (and it might for a certain segment of players) for a large segment of players it feels more like it limits choice.
It is much harder for me to feel justified taking my off meta build when there is no resistance to swapping them. For example: runes. Regardless of what runes I want for flavor reason I found myself constantly swapping them depending on the content. Even individual bosses, let alone switching from Raiding, PVP, or solo content. Really I never have a build, I have a tool box.
Call me a hipster, call me a snowflake. But I like my character to stand out. And part of the fun of the game for me is finding underappreciated builds.
Another problem with allowing players to easily swap talents/runes is that it promotes mid maxing. Which probably has the biggest negative effect on PVP, because players will lose to a build and can just immediately swap to that same build.
Players in retail treat mid maxing like it is the players fault. But we classic big brain andy’s should be smart enough to realize that mid maxing is actually a system problem. It’s the game fault.
There are 3 main ways to dissentives midmaxing.
- Make options clear and concise.
- Make options flavorful.
- Make it harder to swap builds.
The classic talent tree is clear, flavorful, and has restrictions on swapping. And so I usually find myself building whatever I want.
But the retail tree in DF may be flavorful it is not clear or concise, and there are no restrictions in swapping. (in fact there is even an auto-generate and an import button). With this system I find myself looking up builds online.
And the rune system introduced in SoD was a move in the wrong direction. I want to play a class, not a toolbox. And I don’t want every single flavor-of-the month class in PVP taking 10 seconds to swap to.
TL:DR. Allowing players to easily swap builds promotes midmaxing and demotes creative builds.
I think the cost of respecing should be increased. People are too good at making gold in 2024. And many players are swapping builds between different content in classic. This behavior should be discouraged by increasing the cost of respecing to better match todays inflated player gold.