Yeah, that sounds incredibly aggravating, especially for healers. I’m sorry to hear that. I’ve never engaged in much endgame such as raiding, but I’m always eternally grateful to healers in group because I don’t have the attention span, quite frankly. At the very least, they should make mechanics more healer-friendly, not less.
It’s not particularly a good move either to make any classes work in a way that they’re not wanted in endgame (for obvious reasons but also because, at this juncture, so many people have been playing long enough to be really attached to 1-3 classes). Class mechanics is actually one of my favorite bits of MMOs, so that sounds doubly bad to me.
From what I’ve seen and experienced throughout, people really enjoy unique class mechanics with flavor, but not to the point they want to sacrifice utility for that. It’s just not viable. It does seem to me that there were quite a few expansions where they could not figure out the balance between giving each class & spec flavor and watering them down so they all fit certain group dynamics. It’s sad to hear they’re still having that issue. I thought hero classes would be a good way to add more unique class flavor without sacrificing utility but obv that isn’t going to help much if they’re just throwing stuff in endgame to make things harder based on how successful players are. I’ve never understood why anyone thinks negative reinforcement works well in any facet of life.
I’ve known quite a few people just stop playing an xpac if their favorite class doesn’t work well anymore and hope the next one gives that class/spec more love. Not all of them come back to the game.
Even though I solo 99.9% of the time and group mechanics dont even affect me very much, I’d still prefer there to be variety so everyone can enjoy their play time, not just catering to soloers or to the people who want things to be impossible for most so they feel superior. Balance seems like something the game has struggled with for a very long time. Maybe I don’t know what I’m talking about since I don’t raid often and I never pvp but it really shouldn’t be all that difficult to balance classes, imo. And, in fact, the things you are saying are probably quite a bit of the reason I haven’t done mythics in…oh geez idk maybe since legion? bfa? a loooong time and very well may be a good portion of why I don’t have much interest in endgame when it’s current content
(my response was quite rambly and tangential and long with many edits - apologies - haven’t slept yet lol - thanks for the civil interaction and informing me about bits I don’t engage in much. I am truly sorry for your frustration with the game and I hope some of the issues get cleared up so you can enjoy those parts more.
Also, sincerely, I appreciate the fact it’s obvious that you actually care and you’re not just here to complain as a way to transfer frustration from irl things. The way you’ve been responding to people has been very much in good faith from what I’ve seen. That shouldn’t be surprising in a forum, but it is, so kudos)