Why does UH Dk feeling squishier than a mage?

I swear! Why is UH dk the main target in pvp? They die so easy and they have no mobility. It makes no sense… BUff their dmg and survivability. Like what even>

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they took away presences and improved versions and toughness and other stuff that helped our survivability going into legion

Blizzard gave like every other class in this game hard immunities, more mobility, and better defensives, whereas DK still gets balanced like it’s 2009.

DKs should be demanding uncompromising improvements like the few I’m about to list.

AMS should just be magic BoP. We’re supposed to be an anti-mage class and counter casters, and right now we’re feckless against a lot of them. AMZ should move on top of you and be a magic damage reduction with no cap, etc.

IBF having a 2 min CD and being a fairly paltry 30% reduction feels like ancient design to me. More often than not you don’t use it to actually break a stun anymore because you’ll die without hitting it during someone’s burst window. It either needs to be a 1 minute CD or a 50% damage reduction.

Wraith Walk needs a full rework, like total top to bottom rework into a non-channeled garbage ability. I wouldn’t even mind if they just outright replaced it with Desecrated Ground.

Strangulate should be baseline.

Etc etc.

If they’re not going to have strong utility and modern defensives, then they need to let UH do huge damage to compensate, and they were literally nerfing stuff before the season started.

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