I get that modern WoW writing asserts that the player character is a Mary Sue who’s friends with and adored by every named character because apparently the writers are also those toxic godmodders who ruin RP events because they throw a tantrum when their character isn’t getting enough special treatment.
But at least they’d let us pretend that we still weren’t at the center of everything in the day to day stuff (aside from Legion when they forced it on us). Having lore relevant characters interrupting my solo grinding is just such a vibe killer.
“Just don’t play Rider of the Apocalypse.” You might say. But since I was a 13 y/o playing WotLK I’ve been in love with the Archerus Deathcharger. It’s got such an objectively cool design and I’ve always wanted mounted combat just so I could ride into battle on it like a true death knight.
So I was elated when I heard that DKs were getting a spec that featured mounted combat just to have the rug pulled out from under me knowing that if I want to use it I also have to consent to being accompanied by four characters who should REALLY have better things to be doing anyways.
What happens if there’s two Ride of the Apocalypse DKs in the same place are two Darion Mograines just gonna show up? Did they think about this at all?
I haven’t been this disappointed in a LONG time. If they insist on having this spec being centered around spawning additional DKs can we at least get an option to make them generic DKs instead of named characters? Please?
Or better yet, move the “On A Paler Horse” talent to the standard DK talent tree instead of locking it behind Hero Talents.
Ranting tantrum aside, it’ll probably be done like Legion did when you could have prominent lore characters adventuring with you. If you looked at them and hovered over them, you saw their name but everyone else got like “temple knight” or whatever.
Also I would argue that, as one of the most powerful canonical heroes in Azeroth, what “I” am doing is of the upmost importance and thus if “I” need help, whatever one of my horseman are doing is definitely not more important than riding to my aid. That’s like arguing them filling out their TPS reports trumps an incoming nuclear bomb.
Mechanically, I do not look forward to dealing with nuances the spec seemingly will demand to optimally play it but like all things, we just deal with it. Also it is absolutely way too late for significant changes like that.
Are you really that powerful? You can’t take down most enemies unless you gang up on them with 9-24 of your friends. And most of the time those enemies you need to gang up on are just normal mortals that are just straight better than you at your own game. You’re not that great.
Our characters are still leaders of their class, no? The Deathknights we play are still the leaders and it makes sense why the four horsemen follow them.
Other deathknights just have “random” npc on a horse. Dont think too hard about lore.
I never consented to that and I still think it’s stupid. All of the Order Halls had members that were objectively more qualified than the player character both in leadership experience and canonical strength.
I still don’t understand why they went with “leader”. We’re not that great. And even if we were as good as the game insists we are then why would they put us in a bureaucratic position instead of keep us on the front lines where we can do the most good? Why do they want me to kee heading back to the Order Hall to micromanage all the goons when I could have spent that time doing things that couldn’t be delegated to an intern?
I mean when the literal most powerful beings of the world need us to save them, bail them out of trouble, and be the driving force taking the fight to the big bads threatening the world, then yeah I am kind of a big deal.
Because the game is not an office simulator, being a leader in Azeroth means being on the front lines at times or most of the time. Is not like the order halls are big cities that need to be govern, they are more like guilds that organize adventurers.
Because that’s how Warcraft works. The king for what ever reason fights on the front line on the week day and handles paper ork on the weekend. And it’s cool.
That was definitely when it started and it still doesn’t make much sense. Like the way he says it makes it sound like we took out all the bosses at once instead of each of them one at a time. He just sacrificed twelve of his mightiest servants for twenty-five mooks whose combined might is equal to ONE of them.
I can’t think of a single thing the player character has accomplished that couldn’t have been delegated to another character. There are characters with equal or greater strength than the player all over the place in both canonical and gameplay senses. The gameplay ones are not even hard to find. Most raid trash can beat you into the ground in a 1v1 and they’re so common that they don’t even have names.
When you are basically a god of death and have the power to kill every living thing on the whole world, those 25 mooks killing all your generals is quite a feat.
So we are using gameplay to determine lore in a bad faith way. We also know if Tirion didn’t break out and resurrect us the world would of fallen to the Scourge. So I feel we are pretty powerful even without the LK buffs others like Saurfang got.
I don’t know about you, but I’d rather have twelve generals that are worth 25 heroes each than 25 heroes that are collective worth one general.
How is this “bad faith”? In your version of events did the player character solo the entire Icecrown Citadel? It was a group, that was the whole point of the Argent Tournament, to create a group of 25 heroes to sack Icecrown Citadel and kill The Lich King.
The players took on an entire citadel AFTER every other challenge laid forth. The Lich King didn’t pick us for 25v1 12 times, many of those fights the players were outnumbered. So yes, trying to paint it so small is dishonest.
That is just for gameplay purposes. If it were true, the why is it I can literally go 1 punch man ragnaros, the elemental lord of fire?
What matters is what happens in the quests. Even in times when the prominent NPCs join us, they are very often support while we shoulder the load. They need us otherwise they’d just do the task themselves.
I am the deathlord. I ventured the world and beyond and reclaiming powerful artifacts and then wielded their immense power. I became the stand in leader for DKs and I went and recruited (and even raised) new Horseman. Before that, I was the commander of an alternate universal force that fought back, battled against, and then eventually took the fight to an invading force. Canonically, you are just a regular DK to me. You can argue that is bunk storytelling, since you too presumably did the quests and thus are also the deathlord and have the literally 1 of a kind artifacts, but it still happened.
You need to look for a game like FFXIV that, at least last I played, strikes a balance between you as the player and the world around you. It absolutely does not pretend you are an incredibly special and powerful individual on a whole other level compared to your NPC prominent friends and allies…but you’re still respected as an adventurer and when big tasks come up, they task you with joining forces with your peers also acknowledging a world where other special snowflakes can exist.
Those 25 heroes have defeated gods multiple times, even when we are less powerful than we were back in Legion or Shadowlands, we are still one of the strongest forces in Azeroth.
Our character have also gotten stronger, is not like we hit our peak back in Wrath, even without borrowed power we are suppose to be among the strongest of our respective class.