Any area that a raid is sweeping through in any open world content makes it impossible for anyone else to be able to complete anything while they dominate it. It doesn’t make any sense why when a member in a raid tags a mob that anyone outside of that group can’t either. I just tried my first Dragon Shrine assault or whatever they are calling them, and it was a chaotic mess.
An entire raid group was able to sweep through and prevent anyone else from completing anything themselves. They would also drop any rare so quickly that nobody else could get to them in time to kill them too. Which raises another point, why are rare mobs still open tagged even when a raid group attacks them, but normal mobs aren’t?
It isn’t just these dragon shrine assaults that this issue exists in. I’ve had it happen in many other areas too, including areas when I was trying to play through some of the SL campaign in Korthia.
Why do raids function this way when it comes to tagging mobs in the open world? It’s frustrating and makes some events pointless to even try to complete if you aren’t able to get into it.