I may have worded that badly LOL
The act of healing itself is fun
But yeah I mean players ruin the experience with their behavior and then blaming everyone else for their own screw UPS
it’s funny because blizz gutted tanks to give the healers more do.
Lemme ask the healers.
Healers. Are you happy? did blizz give you want you wanted by gutting tanks and making your job more challenging?
It is more difficult then DPS because you have to know count. The most difficult role is healer, bar none.
It makes me laugh out loud in here whenever someone tells that joke about healer being the easiest role.
It’s like I see their posts and Tell me that you’ve never healed anything that matters without telling me that you’ve never healed anything that matters LOL
Healing can be quite easy if your team knows what they’re doing. And it can be an abject nightmare if that team doesn’t work together and doesn’t seem to know how to play the game at all LOL
Man this having to post in here on my cell phone because the websites are screwed up on my desktop is really getting annoying
Google speech to text is a complete joke and keeps putting all kinds of crap in here that I’m not even saying LOL
This is the first expansion I started tanking in and honestly as long as you tell people and play with blind confidence you’re usually fine. Healers end up getting blamed way more even if the tank isn’t doing their job.
They can’t because pug tanks are expected to know everything and run everything perfectly in a group of people they’ve never met or get verbally abused, while dps can butt pull, do 1/3 the damage the tank is doing, stand in bad, never use kicks, never do mechanics or never use defensives and still expect their carry.
Really depends on what you mean by difficult. Criteria for success (by which you are judged by other players) is more stringent for dps:
- Tank: If you hold aggro, you win
- Healer: If no one dies, you win
- Dps: If stuff dies, you win? Maybe, if your dps is within an expected range, according to everyone else, and that range expectation can differ from person to person. Dps skill is also easier to criticize since mostly everyone has a damage meter Also, dps are expected to use All of their utility, because their role is perceived to be not as important as the other two.
So, I would argue that the concept of “difficult” can be debatable.
They can’t because pug tanks are expected to know everything
Everyone should know their job. If not then I’d leave the group. The random times that I get really bored and sign up for a key I drop group the moment someone doesn’t know what they’re doing unless they told me up front. I have no issue in killing a key over 1 random who’s doing content over their head and didn’t tell me up front. I’m the kind of player who drops group without even giving warning.
This made me laugh as it reminded me of week 1 and week 2 of this season.
When people talk about the role being stressful I can only assume it’s stress they’re putting on themselves one way or another. In a GB8 earlier one of the DDs put a question mark in chat when I intentionally reset Forongus so I could clear another couple packs, but so what? He can’t do anything about it; I didn’t even acknowledge it and we proceeded to take the boss down very smoothly. If someone pulls another pack I just pick it up, and usually they’ve done so because they have a plan of some kind to deal with it. Not always, but usually, which reflects the relatively rare times that I pull on my own DDs. If a DPS knows they have the CDs to bring the heat and disrupt the danger then by all means. If we die, well that’s not my fault. No different than them messing up any other mechanic.
TBH I think this is the biggest mental block for most tanks.
“What if I do it wrong and people yell at me”
So what? Pugs are dumb and if they call you out, they’re wrong 90% of the time and the rest of the time you might learn something new. TBH though healers get like 70% of the blame and DPS get like another 25%. I get yelled at WAYYYYY more playing DPS than I do Tank.
If a Tank does something stupid most people assume that they had a plan and it just went sideways.
That meme where one guy is having fun to Natasha Bedingfield and the other webcam video is of a guy sweating and pressing keys frantically to silence:
We call this “payphoning” in our friend group. And that’s me when I tank. Brain off, vibes on.
I agree, everyone should. And that’s why I dont have fun in pugs and honestly barely tank dungeons atm bc most of my friends aren’t interested in dungeons. I’d like to pug but not so much that I am gonna get verbally abused because dps are bad and cant admit their own faults.
I’d like to pug but not so much that I am gonna get verbally abused because dps are bad and cant admit their own faults.
Not admitting fault is more common than admitting fault, that’s all roles.
Okay. 10 characters.
funnily when tanks do more damage way more people play them
I can either do damage or tank lol.
Nothing worse than doing your pulls and either no one showing up to the party (people are lollygagging) or they just can’t do damage.
The amount of dungeons Ive tanked where people just flat can’t aoe is incredible. Fury wars that either never use whirlwind or ONLY use whirlwind. Bm hunters that dont use multishot. Frost mages that dont blizzard or orb… etc. Its mind boggling.
So I can do 1 of the 2 things. Tank or ensure damage is happening so the dungeon actually gets done. Which also can backfire because then you get the tanks that pull 3 NORMAL mobs at a time (looking at you arakara).
Its a lose lose right now due to just people refusing to either learn their specs or lack of wanting to do better for the sake of the other 4 people in the group. (Also didn’t mean to rant, its just fresh from a new toon I’m trying to dungeon level just last night)
They also nerfed tanks this expac
Because it is the most stressful job of the group, you have to know the dungions inside out memerize the patrol routes, whats every add does, how much stuff to pull, how much punishment you can take and so much more.
And thats just for yourself now take all of that then add on top of that the added stress of now you have a group of pugs that you know nothing about which can throw off a hell of a lot, in a group of friends/guildys you will learn what everyone is like how much the healer can keep you up, how often your friends interupt and how much dmg they do.
All of that stuff is inportant info to know most tanks fall into 1 of 2 catagorys, those that go ranbo for the first few adds to get a idea of what the group can do or a tank that will do a few slow pulls to again judge what each group can do.
If you have a tank that massively overgears the content then they will just go ham since they know they can keep themselfs alive but if it’s hard content you need to know what each group is able to do and alot of people just yell at the tank either for doing a pull they didn’t want to do or for being to slow.
It’'s never fun when you have a bunch of people just yelling at you when someone butt pulled and wiped the group or even just waiting a few secs for the healer to get mana i will admit it’s been fairly decent for me the last few days but this is the thing that has happened to me before and every tank will have horror storys to tell.
People pulling stuff either on purpurse or by accident atm frost dk’s and arcane mages are extreamly guilty of this with the frost worms/welps and arcane orbs and it can very quickly lead to a wipe and you can bet 99% of them arn’t going to own up to pulling those adds and will blame the tank which is another thing we are tired of being the scape goat for everyone’s issue.
Adds don’t die quick enough tanks fault, dps dies for not moving outta a AoE tanks fault should of moved the boss somewhere else, tank moving to slow so dps “helps” by pulling more stuff then complains when they die.
Edit: add to that now the keys are just that much harder this time around alot of people just don’t want to do high keys be they healers or tanks both are in the same boat and most just don’t want to deal with that lvl of stress.
Two reasons working together causes this.
Tank has the highest skill floor weeding out the lower skilled players.
Tank has the lowest skill ceiling weeding out the highest skilled players.
Throw in that often the cadence of the dungeon as well as having to be the de facto leader and… it’s fairly clear why there aren’t more tanks.
Honestly, the tank nerfs feel negligible for the vast majority of content. I haven’t encountered any situation this expansion where I actively feel squishy (though granted I don’t play Prot Paladin )
(Also didn’t mean to rant, its just fresh from a new toon I’m trying to dungeon level just last night)
TBH Tanking (and Healing) are kinda weird role because the harder the content you do, the easier your role is to actually do because of how much it scales with the teams competency.
Play with bad DPS and you feel way squishier since you need to use cooldowns to survive pack A that you’d normally need for pack B and when you hit pack B you’ve got way less in the tank.
But if you play with good DPS, you can be super stingy with CD’s and resources and be perfectly fine since stuff dies super quick and/or gets CC’d/interrupted.
I wonder how many potential Tanks/Healers get turned off because of the bottom of the barrel DPS and don’t realize that once you take even a few steps up the ladder, the role becomes infinitely easier and more enjoyable.
Healing is a lot more fun because I get to keep the team topped off and do as much DPS as I can in between.
I find it more fun than DPS these days… which is funny since I only played DPS in the past.
But then again I play healers in ARPGs a lot now when given the chance so maybe that’s why