Why does no one take umbral intensity?

Seems good?

What am i missing?

For reference - It’s the balance talent that increases damage of wrath (by 20/40%) and starfire (by 15/30%) when they are in eclipse

Every single guide shows not to take it, but none explain why.

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Simple, it gives less returns compared to the 2 talent points you would give up for it.

Look at your damage breakdown in the meters. Your fillers are far down in the list of top damage source. Your top damage sources are your spender, followed by your dots, then full moon.

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Ok, thank you!

Can anyone explain this a little further?

My Wrath spell is always second on my damage meter behind starsurge.

To me, it doesn’t make a lot of sense to choose a low proc rate talent like Orbit breaker or an AoE spell like wild mushroom, when I could boost my main spell by another 40% (also boosting starfire damage).

Like… what else am I casting besides wrath and starsurge during boss fight? (and keeping dots up)

https://www.warcraftlogs.com/reports/HQc9XPdqntmfhRzT#fight=1&type=damage-done&source=2

Take a look at this. You’ll see that the new moon / half moon / full moon make up quite a bit of damage. And thats a single ability.

Full moon alone is more damage that the entirety of 40% more Wrath + Starfire

Thank you. I appreciate the link :grin:

Funny you brought this back 5 months later.

I actually take it in PvP cuz I am relying on mostly instant casts to fight and I stacked mastery as a boomkin. W/ the ability that gives you 3 instant cast starfires, plus star surging… you can do A LOT of damage, and once your haste is increased by 12% from casting your surges etc (even starfall) that is when I start nuking them with combo of Wrath/Full moon rotations.

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