the title explains it. It’s unreasonable that I as a keyholder get punished for the key degrading because a healer throws a hissy fit because of an overlapped kick within the first couple minutes of a key. It’s overly punishing. the key should deplete after a certain amount of time into the dungeon as to prevent leavers to unjustly depleting my key. People who leave before 50% of the timer is depleted should also get a stacking debuff preventing them from entering a keystone. 30 minutes at first and doubling for each leave.
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Its an unfortunate reality of M+. Drop a report on the guy if you think he was griefing. My group is currently trying to get into 12s and we will jsut drop a key to 10 for an easy plus two. Maybe that strat will help you.
Because blizzard does not respect your time and thinks everything has to be punishing. Its why TWW is bleeding subs already.
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This is how keys have always worked, though.
your playing a video game…
stick to the carrot. its boring if there is no punishment for failing not to mention it would make the already existing issue of people having keys at levels which they don’t belong in failing upward. aka a level ten key getting pushed into a 12.
because you started the key but did not complete it.