Just look at a timeline of subscribers. Anyone who cares about this game at all should be bothered by how small the community has gotten. Mostly, I play within a small group of people I know IRL. But I remember back in MoP or WoD even, I could get in a populated guild to do stuff in game with by simply saying “LF guild” in trade chat. This is no longer the case on the realm with my mains.
For me, there is no other game similar to WoW, so I’d rather see it brought back to life instead of switching to an inferior game.
How can they ignore the systems they’ve implemented in the game that have been destroying it, unless they are doing it purposefully?
Cross Realm Zone - Killed the sense of community, no more character reputations, no more guild rivalry in world. I truly don’t even acknowledge player names anymore because I know I’ll never run into them again due to them being put in a different “layer”
Toggling PVP on/off - This change is almost funny due to the complete lack of reason behind it. You got to pick whether you wanted to play on a PVP server or not. That was it. No changing afterwards unless you paid for a server change. What’s left now in the world with Warmode on are tumbleweeds. Because in every CRZ, one faction dominates just a little. This means that slowly overtime, the members of the weaker faction start to turn warmode off until eventually you just get total imbalance.
Pathfinder to unlock flying - Why? Going off # of subscribers during each expansion, this wasn’t successful at bringing anyone back. It may have actually driven people away. I know a lot of the 1.7 million currently subbed don’t mind this, but something tells me the 6 million lost since MoP (Most recent expansion without pathfinder) share my opinion that it’s a horrible idea.
Azerite pieces - with the RNG looting system, it’s not fun hoping you get the right Azerite piece with the powers you want on them.
Artifact Essences - I’m not a huge fan of leveling an artifact, but going off of legion’s system, it honestly wasn’t that bad. The essences however, it is not fun having to level something that goes into another item you have to level.
Corruptions - It’s not fun having to level an item (cape) when we are already leveling the necklace. It’s also not fun having to hope RNG will favor you with the best corruptions for your spec.
Alts - These no longer exist for most players. I remember when I worked 30h/week and studied full time, and I still had 3 different fully geared toons I played on. Now I only have 1 that I can enjoy the game on because every other character is 30 or more item levels behind, 100 corruption resistance behind, and has a low level artifact neck.
PVP gearing - If this is the only aspect of the game someone wants to play, why can’t they play like that? Bring back the vendors for honor and conquest gear and make them inferior in PVE but superior in PVP. I wouldn’t even mind if mythic gear was on par with conquest gear in PVP, so long as those game breaking trinkets stay disabled in PVP.
Another few things I just can’t wrap my brain around - Why doesn’t Blizzard address the socket/war trophy bug preventing you from corrupting the items you use those on? Why does it cost a lot of gold everytime you want to switch your spec and change azerite powers?