Why does Blizz not care about Leveling & Questing Content in WoW?

I’ll take someone who didn’t read any of the responses for 500, Alex.

Yes, we know that people don’t care about the leveling.
Yes, we know that leveling is “a joke”.

Didn’t you ever stop to think that these two things cause each other to happen?

People don’t care about leveling because it is a joke because Blizz can’t be asked to make leveling good because people don’t care about it.

It’s a vicious circle, but it didn’t/doesn’t have to be like that.

Idk about faster. My rogue went from 65 to 70 in one dungeon. If it was any faster, might as well delete leveling altogether.

Then we’d end up with World of Instancecraft.

Or, heck, since it’s all Instances, it’d just be Instancecraft because there would be no “World”.

No leveling means no need for a World or quests or anything. Might as well just make copy PTR over where you are automatically max level, make a few dungeons and a couple raids, and just leave it at that.

And people support this for some dumb reason.

Like, people want to pay $15/mo for a game that’s just a few dungeons and a couple raids and nothing else.

It seriously baffles the mind.

EDIT: And then you got the guy with the capslock saying that he couldn’t give the game more than a few hours because “political story is boring”. Again, yet more Instant Gratification. This is why we’re losing RPGs entirely because people won’t give developers and story writers time to properly set a story up. Nearly every game starts out with simple politics stuff, because politics is an easy way to do some world building, and then later on, the main plot of the game is revealed, but this wouldn’t work if they didn’t set it up first. But nah, let’s just ignore all that.

Oh, and… half of WoW’s story is the same thing, politics and wars.

PvP was a mistake from Day 1.

The game’s engine does not support it properly, and the game was never properly balanced with it in mind.

I’m just glad that they shipped 99.9999% of PvP over to Warmode, Battlegrounds, and Arena and got rid of it from the rest of the game.

You can tell Blizz doesn’t care about anything given no PvP issues fixed no warmode changes etc like every day you can play horde in warmode and never get a single crate because it’s 10-40 alliance per 1 horde

The entire player base has spent every single expansion attempting to cheat their way to getting max level as fast as humanly possible while complaining about how long it takes.

So blizzard gave up, and now you wonder why the story isnt any good. you werent going to read any of it anyway.

Pfft, raiders have been trying to cheat bosses since forever.

Like those idiots that were using bombs against the Lich King and then go “hurr hurr we didn’t know that wasn’t intended hurr hurr” like GTFO that. Nobody actually believes that.

It’s like I said earlier, people willingly pay $15/mo to play the game as little as possible. It’s just utter silliness, and this even applies to the supposedly vaunted “eNdGaMe CoNtEnT” that people obviously don’t care about either.

Apparently all they wanna do is sit in the middle of SWC/Org/Dornogal on special mounts that they probably cheated or bought a carry to get.

Meanwhile, those of us who DO wanna play the game, end up getting bad story, a leveling “experience” that might as well not even be there, Lv11 twinks in dungeons, speedrunners in dungeons, and people doing dungeons while being ludicrously over-geared and ruining our fun in the process.

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Complain about what?? Lol I’m 80 on so many characters and am having a blast. I collect, I run raids, dungeons, world content, delves, and pvp. I’m having a blast. If I want a strict leveling experience I’ll go play a single player RPG.

After spamming them, (granted I still enjoy them). It’s nice to just auto walk a few while someone ROFL copters a few for me. Love it.

Wow, you’re 90 on so many characters?

I bet you’re soloing all the TWW content.

Edited to 80. My friend, rum exists to make sure I don’t have to use correct numbers on the weekend.

Point remains, WoW is end game and not sloggish leveling. If you want that go find EQ2 or FF14

Personally, as much as I like delves, I find after I do 2-3 of them in a day, I feel drained.

It takes way too long to kill anything once you get up around the 7 mark, and some of them are seriously annoying with annoying mechanics. And again, I like delves, but I just find some of the stuff in them annoying.

But maybe YOU are this weird breed of player, I can tell you you’re a minority. Most people speedrun the highest gear they can get, and some of them log off, some of them end up on forums whining that there’s nothing to do once they get BiS or at least as high as their skill level will allow.

And plenty of people either don’t have alts or only have a couple or they aren’t interested in repeating the grind on multiple of them.

Already is tbh. Not just leveling, but even endgame. Has been since Legion, and BFA at least. And why people are calling delves open world content idk lol. Open world until you get to the cave delve entrance I guess lol.

Probably because Delves can be solo’d. /shrug

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Lol it’s been instancecraft since vanilla. Stop lying

Look at all lrhe instanc leveling groups in classic.

There was a time, before all the scaling and level squishes where if you rolled a new character, you spent a significant time in the open world.

But no, people whined about that. They wanted instant max level characters.

And again, a lot of these people would be on oboards complaining there was nothing to do at max level because they had all the stuff they could get out of the content they did.

I believe they’re called “lobby games” at this point.

There is the lobby where players gather between matches.
Then there is the match itself.
Once it’s over, repeat the process.

WoW is VERY close to this… just with a very fancy lobby that is the wider game world. But it’s definitely treated much like a lobby with maybe some stuff to do between the “matches”.

Your experience is not necessarily that of others.

That could very well be the solution here. Playing something other than WoW.
Down to the last hour here… so yeah, I’ll probably be heading that way.

Keeping in mind that WoW was originally quite… lengthy for leveling.

You won’t see it even in Classic WoW at this point, but it’s something like only needing a quarter (maybe less) of the original XP needed to hit level 60. And there wasn’t enough quests to get you all the way there either, you actually had to grind out mobs for XP at some point.

My first level 60 character during Vanilla WoW spent the last three levels fear-kiting elite demons in Darkwhisper Gorge to hit the level cap. Probably inefficient as hell, but it really was down to stuff like that.

It taking stuff like 20 days /played to hit the level cap was not uncommon, keeping in mind that players routinely deviated from gaining XP to do stuff like battlegrounds at ALL level brackets. 7 days /played was considered speed-leveling.

At that point, yes. Leveling is too long. Far too long.

Currently, it takes maybe 10-12 hours to hit level 70 by just following the quest markers and not really caring about efficiency. Those looking for faster methods can probably half it with only a modicum of effort.

But that’s only part of the problem.

It’s not just the speed of the leveling, it’s the experience while playing it. The game feels like an expressway to the latest expansion. Not a worthwhile experience to be enjoyed at your leisure. Even coming back to enjoy content later is soured by the obscene scaling system making it so you obliterate entire enemy encampments with fart on the wind.

Slowing leveling down would be a start.
But it needs to be more than just slower.

It needs to be fun too.

I dunno, I have an alt that is currently XP-frozen at 69.

I did Deepholm, and she’s now on Vashj’ir and the leveling experience while fast, was reasonable at least in the open world solo questing.

I have her XP-frozen because I wanted to re-do some of those old parts of the game I hadn’t seen in years, and it’s been fun! I haven’t had the time to do much of it last few days, but I think I’m somewhat like 30% of the way through Vashj’ir, probably move onto Uldum next.

Hopefully if they do another level squish, they don’t bork her, I want to keep her 1 level shy of ending Chromie Time, lol.

sup max level wow is so much garbage ive cancelled all my subs (used to run 4). i play predominately “leveling pvp” ie bg with xp. the last 2 xpacs have so thouroughly ignored the balance issues that the entire bracket system has collapsed. out of the millions of players, most nights you cant scrape up 15 people in the WHOLE WORLD to be willing to queue for the only bracket that still queues … 19s.

in 19s you have druids popping out of stealth to one-shot EVERY OTHER PLAYER ON THE ENEMY SIDE, regardless of gear or class.

so, as a player of progression pvp, your game play consists of: seeing whether your side has a druid, if its your side you get to watch the “druid oneshots all enemys” show… or if the druid is on the other side you get to play the “how far can i get out of the GY before i get one-shot by the druid”

i used to pay $60 a month to play wow and i considered it a fair price. i have cancelled all accounts. i play F2P only, and i feel like im being ripped off.

F bliz

I’ve done the same thing, though I guess I actually have three level 69 level-locked alts.

The last one, a WW monk, actually did most of the Cata zones… and it still felt woefully under-tuned. Most enemies die in perhaps 5 seconds. I did a quick experiment going all-but-naked (just the lowest level fist weapons I could find so abilities would work) and I could still do most quests; enemies lasted 15-20 seconds and I could actually use more abilities. Very squishy and vulnerable to bieng ganged up on.

In any case, Vashj’ir is broken and at least two set-piece quests were outright removed:

  • The intro quest, you go straight from accepting the first quest to being in the shipwreck. There used to be a scripted event where you rode the boat out and got attacked by a kraken.
  • The submarine getting wrecked as you approach the final area. There was a sequence where you rode it down and a cutscene showed it getting busted by the naga. Now you just… swim there with no rhyme or reason. At least they managed to keep the first sub ride to cavern intact.

But bad scaling aside, there are some fun moments… but I think Uldum manages to hold up best. Sure, it’s mostly a cheesy Raiders of the Lost Ark reference, but it’s still intact with all of the cutscenes.

Still, I guess it’s also just me getting increasingly disillusioned with it all. I tried to work around and get some enjoyment out of leveling… but it felt like a losing battle, delaying the inevitable.

I can say I tried, but it wasn’t enough.

I won’t lie, mob kills are fast and quick, but I don’t mind it much.

And yeah I noticed the intro cutscene just skipping.

I’ve also noticed one or two quests I had to abandon and re-take because stuff didn’t spawn or NPCs didn’t do RP that was required to progress a quest.

And yeah, the issues are a bit eye-rolly but eh.

It’s still nice to get a dose of nostalgia.