Soooo people are already not thrilled with seeing a Brew on their team… but recently the only nice burst ability we have in Chi Burst got nerfed by 30% in PvP… and then, in the RARELY TAKEN Master of Harmony hero tree the Chi Burst buff there has been decreased by ANOTHER 50%!!!
Why would they do that? There are already so few people playing Brew to begin with for them to be targeting us. Meanwhile Blood DK is way more successful in PvP but doesn’t get the same harsh treatment.
Because pvpers don’t want tanks playing and blizz just won’t ban them for some reason. It’s the same with prot pally. I honestly think they need to either properly balance tanks or just straight ban them in PvP. All this nerfing them into unplayability is nonsense.
Blizzard needs to look how Warhammer Online: Age of Reckoning did tanks in pvp. Now THAT was amazing how they kept it fun and balanced for everyone. Tank taunts made the pvp target do like 75% less damage to everyone else but like +25% damage to the tank. Tanks also had collision/clipping, so you couldn’t run through them; you literally had to go around them, avoid them, or fight them.
There were just so many inventive and fun tank mechanics. Blizz is just lazy and doesn’t really care about pvp and doesn’t want to rock the established boat.