Why do you have a right to fast BG queues?

If players had any sense, before this change they would’ve gone Alliance for the perks of fast queues and plenty of wpvp.

All the signs were there, the warnings of imbalance but players ignored it just like players ignore the server type they’re on(PvP) and then cry later after being ganked.

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Well, said, level 50 Gnome Mage!

I don’t know what the perks are lol. We had faster times, but lost over and over to get gear that doesn’t matter. Que times for BG’s is not a consideration for faction choice.

It is a line dude, one that you helped create. I don’t get it, do they not teach basic math is schools anymore?

Can I expect to have the same access to wpvp objectives, meeting stones, quests, or farming spots? Things should be fair right?

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I like how they don’t include the faction like it was an Alliance issue as well so it “benefits everyone.”

Where was this enthusiasm from Blizzard back in Classic Vanilla to create solutions towards imbalanced servers and balance in general, if they focused on that more we wouldn’t have this issue.

This is a problem that should have been addressed early in Classic. Server/Faction health is important to the experience, and the approach was hands off — maybe worse, if you factor in transfers and boosts (the worse off the situation becomes, the more likely people are to turn to store purchases to find greener pastures).

The integrity of TBCC as a “museum piece” is already gone, so introducing hard Alliance incentives seems like the logical choice here. Instituting solutions that make the population imbalances actively worse is laughable, but I probably shouldn’t be surprised at this point.

Take a step back. I can’t find a group to run Deadmines on my alt. That content is locked from me.

There are many words one might use to describe this: inconvenient; disappponting; etc. But a “problem”? No. Because other people choosing how to spend their time online differently than me is not a “problem” and does not require a “solution”.

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That is an interesting perspective. I could argue that they only started looking into it because so many people were complaining but it would be mere speculation.

That sounds like something a non sensical player would say.

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Hahah maybe, but picking the faction that will lose the lion’s share of matches for worthless gear is something I don’t quite understand. I’m only going to raid, so alliance is a perfectly fine choice. If I wanted to win BG’s, I’d have picked horde. They’ve been better since day one.

Why do you think the LFR thing came out? Uh, because instant raids……

How I wish that was true. Y’haven’t read any of the “whirgle add dual spec” threads, I see.

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No, because that’s not it.

  1. Only AV ever really had 1.5 hour queues.
  2. You could play the game just not battlegrounds. You could queue and do other things and come back.
  3. if this is your main other rogues have posted about how the PVP gear is crap and you can get PVE gear and gem/enchant it with resil and that’s better for your class. This is not me saying it but another rogue who posts on here that I know is good. You are correct that some classes rely more on PVP gear resilience.

As it stands I can’t play WSG/AB/EotS on my horde because I so strongly feel that the horde vs horde games are wrong that I won’t play them. I wanted to get 10 WSG marks but now I have to decide if I should go against my value system and play an abomination, afk out when figuring out it is horde vs horde, or just forget it until Tuesday. That is one of my problems. The second is that I did not want the faction balance on PVP servers further eroded.

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It wasn’t an issue for me but if you scream loud enough about whatever, Blizzard will hear it and coddle you.

AB / Eots / WSG all 1 hour ques or higher. Captain semantics over here.

I am full bis cept for weapons from raids. I am aware rogue doesn’t need resil.
MY PARTNERS like Priest and Warlock get BLOWN up without resilience and they were unable to farm resil with ques taking longer than any other game. I’m glad your spite for others hasn’t won out in the end & we have a fix for the largest cause of pvp subscription loss.

Creating solutions for profit is not always the best solution long term.

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I thought Cheat Death didn’t work without it.

How can you argue 1 hour queue times are not a problem. People don’t pay 15 dollars a month to sit in hour long queues. You could get like 2 MAYBE 3 bgs in before you have to go to bed for work in the morning. You forget about the people that have lives outside the game that just want to do some bgs but can’t because they are literally locked by 1 HOUR queues. Alliance just doesn’t understand how you literally can’t play pvp with that kind of wait.

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