Why do you choose to play ranged vs melee

I’ve never really thought about it too much before, but something about melee just turns me off. I always seem to end back on casters. What’s your all’s opinion?

Personally I enjoy mage because you can see more going on, and have a bit more reaction time, as opposed to being right smack dab in the middle of everyone. IMO better situational awareness, and i like CC aspect of sheeping or kiting/freezing mobs.

I play everything, with the sole exception of a Rogue. The cloak and dagger playstyle never got me engaged.

For melee classes (Warrior, Druid, and Paladin), I prefer to be tankier. For instance, all my Paladins are the same formula: 20/31/0 and I’m seriously trying to branch out on melee stuff. I love getting all those mobs, dropping down Consecration, and then getting to work on them. Druids tend to be Bearish with me and unfortunately it means Prot leveling a Warrior.

For ranged, I like being a bit back. I love being a multi-dot Warlock especially. Shadow Priests are pure fun to me and I’ve finally started to learn to like being a Frost Mage.

It tends to come down to what I want to be that day as to what I play. Lots of good choices on my plate.

I always preferred casters—I feel like they are more of a control class, with a larger toolkit.

Also, there are some pretty unforgiving mechanics (especially in TBC) that really mess with melee.

i like to be far away seeing what is going on

the game is already hard enough for a caster, a lot of things that you have to concern about it…i dont want to spend time/gold with resist gear and stuff unless is necessary

I thought we were getting Vanilla AV. Silly me, it was actually Retail that got that.

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In vanilla was a rogue and wanted to do something different.

I loveeee casters, mage/priest/warlock.

For melee I pretty much only like rogues.

“The game is already hard enough for a caster.”

LOL.

Like others, I also like to sit back. Especially as a healer during PvP fights.

I just hate playing melee outside of soloing, unless I am the tank. So, I will play either a ranged class/spec (including healers) or a tank spec.

“I can’t reach that target”

90% of what I hear when I play melee.

I like to manipulate the battle field; route enemies, line up shots to optimally take them out the most at a time at once, find clever little tricks and angles to make each death a little bit more unique etc. Still there’s something to be said about a nice stylistically crafted sword…

I’m not a fan of melee classes either. I mean druids do melee but they have choices. My old main was a hunter and I’ve enjoyed playing all of the casters. However, whenever I start a melee class I find it’s just not my thing. I know there are people who are the exact opposite.

The only melee class I do enjoy is Rogue. I like scoping out the battlefield. And, I feel like I do that better as Ranged and a Rogue. As a Rogue, I can simply sneak on by.

However, I don’t play all Ranged Classes. Don’t ask me to be a Priest nor Warlock :stuck_out_tongue_winking_eye:

I prefer off meta melee. I play a feral tank ( I guess they are pretty meta in 2020) but anyway being able to charge and get in the enemies face keeps me engaged. Melee need fast reaction times so its keeps combat interesting for me. Range like mages don’t appeal to me anymore since it really doesnt feel skillful to spam frostbolts over and over again with the occasional cc.

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I like playing non pally healers. Huge toolkit plus you get to press multiple buttons. I dont like caster dps in vanilla that much.

Frostbolt and shadowbolt spam isboring

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Why do you choose to play ranged vs melee

Technically, I don’t. I’m an altoholic who plays all the roles.

I don’t actually prefer one over the other, but I do find range more annoying at times.

Why? Unless you’re in a group or your pet is being super effective or you have a whole toolkit to slow, trap, and kite, you’re going to end up in melee even if you’re a caster. You have to take talents just to reduce the spell knockback. You’re not high armor or high dodge, so hard-hitting mobs hurt. In many cases you’re dependent on magical damage, and that adds challenge to any mob with resistance or that shifts magical affinity. And there’s that pesky mana dependency.

At the same time, range has benefits. Pulling from the maximum distance, continue to do damage while the mob runs toward, and having the ability to keep doing damage to runners without following them and face-pulling more. There’s none of that waiting on an auto-attack swing to do something or waiting to build up rage or energy or for something to proc.

Seriously, right now I play almost everything, and the exception is a shaman … which I can’t seem to groove into except as a healer. Not quite 30, though, and I’ve heard it picks up then, but I have to get there and then decide if I want to respec melee.

With the exception of warlock, ranged classes just don’t do it for me. Expansion after expansion(until WoD killed retail for me), I always found my main shifting back to warrior. After playing warrior, everything else gets the volume turned down.

Casting is cool and all that and I don’t mind it, but there’s really nothing like just getting in the thick of it and decking someone.

Also, I despise cowardice and am generally aggressive.

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I just play a mage to that effect and blink into crowds + nova iceblock etc