Why do we pretend to have options for hero specs?

Like, for EVERY SINGLE SPEC IN THE GAME, one of the hero talents MASSIVELY outperforms the other. Healing and tanking you have more leeway, but for DPS there is legit no reason to take one of the hero specs.

  • MM hunter? Sentinel is infinitely more reliable and does far more damage on average.

  • SV? Same thing, sentinel is just far better.

  • Aug? Chrono is legit trolling, you do half the damage of scalecommander.

  • Dev? You can only take flameshaper.

  • Arms? Colossus sims way higher.

  • Ret? Herald is legit trolling.

Like just remove the illusion of choice. There is no point in pretending these things are viable in any sort of competitive environment.

2 Likes

Shadow Priest: uses both Voidweaver and Archon in raid and M+, with Archon favoring spread cleave/sustained AoE and Voidweaver favoring burst AoE and ST.

Ele and Enhancement Shaman: Farseer/Totemic in raid (mostly), Stormbringer in M+. They use both.

Sentinel does more AoE damage but Dark Ranger is literally one of the single best ST specs in the game and is played in keys sometimes. You’re blatantly wrong.

Flameshaper’s overall slightly stronger on ST and heavy AoE but Scalecommander’s nearly as good in those cases and is better in 2-4 target cleave which is Dev’s best damage profile. Dev uses both.

Boomkin: Plays Keeper in raid, plays Elune’s Chosen in AoE (so M+). Uses both.

Resto Druid: Mostly Wildstalker in M+ with some Keeper, but Keeper’s more played in raid. Uses both.

Mistweaver: Plays Conduit of the Celestials in raid and M+ but there’s a lot of Master of Harmony in M+ too. Uses both.

Holy Priest: Plays both in raid.

Resto Shaman: Plays both in raid, plays mostly Totemic in raid and entirely in keys. Still uses both.

Arcane: Plays Spellslinger in keys, plays Sunfury in raid. Plays both.

HPal: Plays both in raid, mostly plays Herald in keys. Plays both.

Outlaw: Mostly plays Trickster, but plays Fatebound in pure ST. Plays both, but leans very heavily into one.

You actually play Slayer more. Colossus has its place in keys though, but Slayer’s much better in raid.

Actually, they’re all playing Pack Leader in raid, not Sentinel. They play that in keys though.

Both are played in raid and get nearly identical numbers. Scalecommander’s just more on the Evoker themselves.

This is the only one that’s actually mostly correct; there’s some singular Ret dunking on everyone else on Sprocketmonger as Herald but that’s an Aug bug in logs.

Brewmaster: plays both, albeit one in raid and one in M+.

VDH: Plays both. Aldrachi’s slightly better at the highest levels of play in M+.

Fire: Mostly Sunfury, but Frostfire’s better into specific damage profiles. Frostfire’s occasionally played on Gally/Sprocket.

Fury: Thane’s better in AoE, Slayer’s better in ST.

Prot Warrior: Thane’s occasionally played, but it’s mostly Colossus. Thane’s not entirely outclassed.

I dunno, man. You were 1 for 6 on the specs you listed and I listed a whole lot of other specs that actually use both hero talents. Hell, some of the most restrictive ones (BDK, Pres, PPal, Disc) are the tanks and healers.

8 Likes

You’ll have to forgive this one. She doesn’t know what she’s talking about, and she likes to complain a lot. both hero trees are usable under different circumstances, which is why they both exist. Obviously you’ve explained that, but I’m not sure she’ll get it.

3 Likes

They’d have at least had a point if they didn’t go 1 for 6 with examples of specs that use one hero talent.

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Trust me if you go look at her post history you’re gonna find nothing but complaint after complaint and some of them even contradict one another. In one post she asks why are we dumbing the game down and then in the other post tells us that she can’t even play any of the DPS specs properly. I’m guessing if she understood hero talents better, and used the one button rotation that might improve for her.

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Because some people think moar buttonzzz = ‘skill’ even if it’s just stupid.

A Neko post complaining about things and being confidently incorrect? Must be a day that ends in Y.

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If you are only going for game play then yes but not everyone plays top end , end game and might like the rp aspect of Dark Ranger.

Not everyone plays competetive content.

So why should they take away options that competitive people may use.

This game isn’t made for people with your mindset because if it was this game would of gone the way of Wildstar years ago .

Sentinel has great AoE damage, Dark Ranger has great single target damage AND priority damage in AoE situations. So much so that the guy who writes the MM guide plays Dark Ranger in many of his keys.

I like Sentinel because I’m too dense to play anything else at this point, but these are the facts.

3 Likes

Well you know a Karen’s gonna Karen

1 Like

The thing I love most about this is you are not even correct.

MM your first example is DR for ST/Raiding. I just checked three different guides and they all say this.

SPriests Hero Powers are also perfectly done IMO where the choice is basically what tool do you want to amplify with your playstyle.

And even when some are numerically better, for example Hellcaller on Affliciton Warlock in PVE, I still play Soul Harvester, why? Because it’s fun. I love the beefy Shadow Bolts, I love Shared Fate.
Yet there are still times where I just want to multi-dot and relax, thats when HC is my preferred playstyle.

TL:DR is you’re a meta slave confused as to why you have no personal choice but you’re not even doing that correctly

Huh? Both Sentinel and PL for SV have their strengths so they see play in different damage profiles but also you could just stay in one and do well enough that it does not matter at all.

Very weird take, for M+ style content? Yes Colossus is the better of the two. But for Raid style content Slayer definitely has the edge, not that you couldn’t just play Colossus in raid too if you wanted to which i’ve been messing about with on farm and still rank somewhat highly against people playing Slayer.

SV/Arms have some of the best balance options between their hero talents and seeing play between content types, they’re not a good idea for you to utilise for your rant.

I just about spit my coffee when I drink that lol :rofl:

It’s not all about performance. It’s a game. Play the one you find most fun. Something will always be the best. It only matters that they’re all good enough.

I’m starting to wonder if you get off on being egregiously, demonstrably incorrect in public forums.

3 Likes

That’s their whole thing. :dracthyr_a1: Throwing the entire rod in.

This is a safe space.

No kink shaming.

Fury has slayer ahead on ST and burst aoe, making it really good for raids. Mountain Thane is ahead in mythic + due to more consistent aoe and decent ST.

And even then, both are fairly decent at the other if you are only going for casual content.

Uh… we definitely have the ability to choose.

Kind of. It’s 60/40 for M+ right now.

Meanwhile, in raid it’s 95% Shado-Pan.

Main issues are:

  1. The big reason to play MoH isn’t even for the main ability, it’s for one of the side talents that makes our single-target spam ability (Tiger Palm) into an AoE ability. Since Brewmaster lacks a spammable AoE ability without it (becaues they’ve nerfed Spinning Crane Kick so much over time that it’s not even worth pressing anymore). Since you don’t need a spammable AoE button in raid, there’s no reason to play Master of Harmony.
  2. Master of Harmony is horribly designed. Both Brewmaster hero talents are identical (do things - build damage reserve - do something to tap into damage reserve). It’s just that to tap into the damage reserve for Master of Harmony, you have to blow a defensive ability to do it. Even if you don’t need the defensive ability and want to save it for later. It’s just dumb.