Why do we NEED a priest for mythics

theres a point where they take to long and are to dangerous to fight directly. a 29 fort key of halls with mandatory dragons seems like a horrible t ime, not impossible to kill, but def impossible to save time in a already tight timered key

And next season what?
When dungeon pools wont need mass dispell or you wont be able to use mind soothe that often …like un the past 10 years. Then what?
You leave priest withou MD, with absolutely gutted dps, no bl, no cr, no relevant kick or cc, basicaly no movement etc etc.

It will be an decline train all over again like in the pasr seasons…leave the priest alone for gods sake atleast one season.

They are already nerfing the need of MD, bursting weeks were the only ones relevant for priests in the past.
So they gutted the dps first and then theyre nerfing the utility we provide in dungeons aswell. So priest will be a trashcan again. I agree that atm the needs for one is riddiculous…but they should have started with what theyre doing now with dungeon changes instead of the last week dps nerfs. Imho.
Mages and augs still need nerfs.

Also edit: ive just read that stealth detect mobs are immune to mind soothe. Great change, unironicaly. So soothe is irrelevant once again.
You guys got what you whined for. Can we get our dps back then?

3 Likes

Skips have been a crucial part of mythic+ for years and are a form of skill check. Skipping some packs is difficult and if you mess up you get punished for it. Skips are often creative.

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Honestly, I’m not that miffed about losing mind soothe on truesight packs.

I’m more confused at this being done so late into a season/patch.

Keys are done high enough now that in some cases skipping the pack is a binary pass/fail for the key. HoI dragons are that, pretty much. If you don’t skip them, the dungeon isn’t possible to time at the highest level.

That doesn’t impact the majority of the playerbase (hell, it doesn’t impact me since I was MEGA casual this season). But knowing a bunch of people who’ve been trying to push heavily, this is likely only gonna demotivate them from playing because those packs just aren’t worth trying.

Also it’s worth considering that yeah, Mind Soothe got a lot better this Xpac with being AoE and allowing some bonkers skips. But without it and MD (which happens to be VERY useful in this set of dungeons - but wasn’t in the last set), this class barely gets taken. Especially in the healer meta, the only times priest is considered is when they get some crazy overtuning (IE: double leggo kyrian Hpriests in SL), and otherwise haven’t ever managed to keep up with other healers in small group content. Even at their most useful people avoid them for Spriest.

This has been the ultimate “move the goalposts” season for M+.

It boggles my mind how poorly this season has been handled.

2 Likes

Yeah. This needed to happen in PTR. Priests being mandatory is cringe, but now that all the times have been set by being able to skip those dragons, a change like this pretty much locks in those times. Since they took steps to “fix” this after the Exodia nerfs, maybe they’ll “fix” this by adding more dungeon time or limiting the last boss to 2 phases.

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That’s the cycle for shadow. They always gut our spec by the end of the expansion, we complain, new expansions starts, they buff/rework us to God tier, then slowly take it away over the expansion.

It’s pretty standard now

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JUST DELETE BURSTING…

Scratch that actually…

Delete all the affixes, you’ve failed at making them compelling or balanced in M+

2 Likes

can we get a response on our feedback to this hotfix?

so far it seems as though everyone believes that this is a bad idea.

blizzard had a huge step back when they introduced augment evokers in the middle of a season…

then blizzard had another omega large step back when they nerfed aug voker/mage/guardian/spriest/hpal…

then blizzard finally had a tiny step forward by nerfing the mythic plus key levels so that people could attain the same key levels as the exodia comp did before nerf.

NOW, blizzard is taking another HUGE step back by nerfing mind soothe in the middle of the season when everyone has already locked in times and key levels by using mind soothe to skip mobs?

i would like to say something like “oh with blizzard, it’s always one step forward, two steps back…”

but, in reality, with blizzard, it’s more like “six or seven steps backwards, half a step forwards and then immediately stepping backwards ten times before the step forward goes through”.

before anyone could even start to push with the nerfed key levels, blizzard puts in a hotfix that makes the keys harder again…

like why?

the best move here was to just wait until season 3 to bring in aug voker and leave everything alone in season 2…

at this point, i think the damage here is done if you are intent on nerfing mind soothe and you should just end the season prematurely.

please just give us season three so we can start over again.

4 Likes

most skips are used on high end anyways. You can easily time a +20 w/ just pressing W and pull what’s infront of you. Blizz did a good job making sure we dont overpull

The hubris of “we can fix this” is too great. We’re stuck with S2 til Oct/Nov.

if this hotfix doesn’t get reverted, i’m genuinely just going to unsub…

maybe i’ll come back for season 3 if it appears blizzard knows what they are doing???

question mark

also, this hotfix should have been introduced in its own thread…not buried under other posts in a random thread about priests being mandatory.

Give Rogues Fort and Mass Dispel.

Watch the anarchy in the streets.

Might be a stupid question… I’m not sure. But where are the dungeon nerfs announced usually?

Well after the the Great Push fiasco of watching the same comp every single run, i think they are just trying to nerf the comp even more. Unfortunately someone at blizzard decided that this comp change must be a replacement of shadow. They are hellbent on removing this spec from the keys…its a nerf after nerf after nerf…its unbeliveable…considering that not even outlaw, during the season in bfa where teams run 3x outlaw, were gutted so often and so hard.

Someone in blizz just have pet peeve with this spec…

And ppl on forums are the same. Instead of “nice the dungeons are so :poop: this season with so many stupid mobs and magical debuffs that im so glad that we have atleas one spec that will make these runs easier and can deal with such mechanics and help our run to be succesful”…no…its “amagaaaad nerf priest, remove PI, remove soothe, remove MD, remove remove remove amagaaad”…like a morons when its clear that (depending on dungeons) priest and its utility will be obsolete next season. Well so far it seems that it will be obsolete this season aswell.

2 Likes

good. as it should be.

now

remove pi or make it self buff only.

Good change moving forward, not sure how I feel about doing it in a season when these mobs / packs have been omitted in the highest runs to date and routing is based very heavily around avoiding these packs.

Also please remember that mind soothe already has pretty huge restrictions with it not working on beasts, undead, abberations, mechanicals, or elementals, you just didn’t consider using either of those mob types in packs soothe can skip, despite those dungeons being full of hyena people and elementalists respectively.

1 Like

PI, Fort, Mass Dispell (Bursting), Self-Insta-Break-Fade, Vamp Embrace, Remove Disease, Top-tier competitive AoE damage, Top-Tier competitive single target damage… Not to mention disperse, shielding, Halo healing, Mindgames anti-damage, yadda yadda.

I think the priest group spot is totally secure. I think you’re used to having your cake (full utility insanity), and eating it too (wildly overtuned dps).

You can’t be S+ at everything.

I think if shadow found itself in the same general position it did in DF S1 that’d be fine. What I think irks people is that as far as utility goes, none of what shadow is doing is new and we’ve had multiple expansions worth of prior seasons where Shadow was left by the wayside for multiple reasons but in part because what Shadow did bring nobody wanted.

Mandatory niche utility just shouldn’t exist, and whether that needs to be done by spreading out what that utility is or by not having mechanics in dungeons that use it doesn’t “really” matter. I’d prefer the former, but if we go back to the latter I think Blizz does need to consider how Shadow has faired in that situation in the past, even when it could also do damage.

2 Likes

Please just remove all utility and flavor from classes to avoid any issues in the future.