Had to put it in a category but same thought applies to BG’s as well. TLDR at bottom
What, other than forcing an additional tedious grind on players, is the point of conquest anymore?
Frankly, I dont even see the need for Conquest Points. Im sure the elitists will flock in and Doomsay all of this - how dare you let casuals get gear equal to the most bestest of players! But hear me out.
Is gear really the point of Rated PvP? For gear acquisition? I dont think it is. And it doesnt minimize the competitiveness of PvP if we just give an equal gear field across the board.
I think most of us do rated PvP for the achievements, the rankings and any further prestige it provides us. You could further enhance this with additional transmogs or pets/mounts etc for winning victories - but essentially the point of rated PvP is for satisfaction and pride.
We dont need a gear grind for that. I have never understood Blizzards fascinationw ith making people grind multiple sets of gear for everything. Anyone remember fights that needed +Nature or +Fire resist?
You certainly need a separation of PvP and PvE gear. I get that. back in Vanilla, someone clearing BWL and AQ40 with their guild was going to smash anyone not doing raid content in PvP. Even through to TBC some of the most prominent PvP teams and players were there simply because their gear check was that much higher.
Implementing the much maligned Resilience and then PvP scaling gear later fixed that.
So thats all good.
but why do I need to sit and grind Conquest points on every character I want to PvP with just so im not disadvantaged by gear? AM I losing to a guy because he is legit a better player than me, or am I losing to him because I just started this season on a character and heand his teammates have maxed conquest and a 15 point ilvl differential?
Case in point, ive been PvPing with my Warlock and my Warrior…both sitting at around 3500 conquest points and have several pieces of gear plus the weapons (totally messed around on my Warrior because I made a 639 weapon day 2 with my Epic heritages and then Blizz changed the quest to appease whiners, so I got 2 weapon tokens anyway and wasted what couldve been different gear choices).
I now decided to pick up my hunter who is in the basic gear. Tried a few Solo Shuffles and every single time im getting into Shuffles where the other players have 5-6 pieces of epic gear already. Theres no MMR obviously on ilvl. Going in with 5500 HP, immediately seen as the weakest link and body slammed isnt fun. And worse off, is you dont get points if you arent winning matches.
Yea i could keep trying. yea i could grind epic BG’s and arena skirmishes for a drib drab of conquest. But im already grinding on 2 characters. And…even then…why? Whats the point of forcing me to get PvP gear?
Just make PvP gear scale across the board. Eliminate the gear grind. Better players and teams will always continue to win and you can throw in extra incentives if required to offset the fragility around not having superior gear to everyone else.
TLDR;
Eliminate the gear grind. Better players and better teams will continue to win arenas and BG’s because they are better players and better at their class. Theres no need to have any ilvl differential for players. Some of the top MMORPG’s around with solid PvP dont make their players gear grind a completely separate set of gear to participate in pvP - and in those games the better players still win because of better play.