I didn’t play in Vanilla, but I did play in TBC and back then, on a med-pop server I had np getting groups for anything I wanted/needed to do. There were a lot of quests that took 2-3 players or grindy quests like kill X amount of Y. Always had an easy time finding someone who wanted to team up for those.
In Classic, I’m finding that people rarely respond to your request to group. No matter if you pst, put it in /s ask in /1… *crickets. You throw out an invite and it gets cancelled outright or ignored. Players will rush to tag the mob you’re casting on, but will refuse to group. It’s maddening.
I understand with drop quests it’s easier if you’re not in a group since drop quests pretty much put you in competition even with your own group members (which is pretty dumb), but over all, the killing should go quicker with less downtime for drinking/eating or getting overwhelmed with packs.
I absolutely love how challenging Classic is compared to Retail, but spending long periods of time going back and forth between hoping you can get the 1st hit on a mob to begging/pleading for a group, is not a fun challenge. It’s just frustrating. Mob sharing should have been a thing from day one in Vanilla. Alliance should be allied with Alliance and Horde with Horde, we shouldn’t be in competition with our own faction.
I’ll absolutely group when the situation calls for it (overcrowded areas, low respawn named quest mobs, elite quests) but I find myself denying most of the group requests sent my way.
I don’t see the advantage of getting a quest done and gaining less xp for it. That just means more travel time looking for other quests to complete and we all know you can’t get to max level on quests alone. You’re going to need to grind some mobs
Yeah, most people I meet are like this. The ones that claim they don’t want xp reductions or competition for quest items are, in my opinion, missing the point entirely. Vanilla was a social game all the way.
I mostly solo for the challenge. Its obviously easier in a group but I like to push my class/character to the limit.
Doing difficult quests solo tells you pretty accurately how well you are doing in terms of power level.
If they are aoe grinding for exp/gold then grouping will cut into profits.
Drop quests are already rare drops and splitting them will make it take even longer. Also chance the other person gets done early and just bails on you.
Outside elite quests you really don’t need to group. Once you get past the low levels and keep your gear up to date with good dungeon drops and quest rewards anything that doesn’t greatly out level you is a joke.
For gathering quests it’s a complete waste of time. And outside of elite quests i really need a group for I prefer to go at my own pace and not be stuck in a group.
I group with people every invite. I play a prot paladin. I just pull a bunch of stuff and they dps it down. Makes item gathering quests actually faster. Same with every other quest type. Also the xp isn’t bad because we clear spawn points so fast.
I just chalk it up to the persisting presence of idiocy that I hope will fade when such individuals get to endgame and realize they have nobody willing to do content with. Nothing like coming across mages AOE farming mobs that you need for kill quests, and having them blow you off.
Maybe you’ve developed a bad reputation? I dunno. I group up all of the time. When I’m in an area, especially for elites, I get auto-invites frequently. People often get groups on general and whispering “I need that too” or something similar results in an invite 95% of the time.
Because it kills your XP. Half the time the invite comes from a player that’s struggling because they’re 2-3 levels too low for the mobs. Instances where I will group include: an elite quest or a named mob with group loot. Otherwise I avoid it.
[Internet Chat/Forums/Games --> Texting --> Social Media] + [Over-worked, under paid parents] + Participation Rewards = a society filled with people who were able to reach adulthood without learning important life skills, such as the socially acceptable ways in people interact with each other and the joy of interacting with others itself. Far too many timid, meek people who would sooner isolate themselves than to so much as ask a Lowes employee where the light bulbs are.
My daughter, 13, lost her hat in the mall a while back. We retraced her steps and when we came to the first store I told her to go ask the lady at the counter if anyone had turned in her had. She was all, “I can’t do that!” and I was like, “Sure you can and you will!”. She did and guess what, not only was it not the end the world, she also found her hat (and some self confidence / life experience).
I don’t think folks really appreciate the negative impact these detached interactions really have on society as a whole. I can’t tell you how many people texted my wife to say they quit their job when she was the boss at her old job. I was shocked. No way that would have been acceptable when I was younger and I’m only 41.
Anyway, people are socially awkward now and Vanilla WoW was designed for a time when people were weird in quirky, cooler ways.
I love grouping so much that I helped a warrior farm elementals for his whirlwind axe last night, and after we were done I ran into a orc warrior who was very friendly (I was alliance gnome) and I helped him farm his stuff too! Grouping for me knows no boundaries