From my perspective it seems like any raid tank could easily be transplanted into M+ and not face any issues. Where a pure M+ tank is likely to fail the tank swaps and positioning checks on raid bosses without prior experience.
As someone tanking low keys and trying my hand at normal raids it just seems like learning to raid tank first is the way to go because you’ll be more than prepped for M+. Where if you learn in M+ you’re going to be ill equipped for the cooperative play of raid tanking.
Every fight in raids I’m standing in everything just to see if my HP bar will move, so even then “don’t die” is more engaging than the majority of raiding
Think because in M+, the tank purely guides the dungeon and everything kinda centers around the tank. Plus the tank has to be really in sync with the dps’ cooldowns.
In raids, everyone already knows knows what they have to do. Maybe not in progression, but I think each role is kinda autonomously learning their specific jobs. The tank doesn’t have nearly as much of an impact in terms of how the group progresses throughout. Plus, there’s two of em.
Overall, just think there’s an exponentially higher amount of accountability on a tank in M+
Could be reasoning behind why I find raid tanking so faceroll easy, I’ve been doing it for the majority of wows existence, so I’ve pretty much already did all the tank mechanics before
Exactly! So mythic bosses often have more movement. The only raid bosses that tanks tend to have issues with are ones with movement. So half the time if not more you’re just standing still or moving out of something. Other than that all you need to learn is when to taunt when you supposed too.
Raid bosses will hit you much harder for sure. But tanks are so strong right now it’s not that big a deal. How many times in mythics has the tank been the last one standing and soloing a boss? Plenty
But their party is probably dead because they did something wrong hah