Why do people rush through dungeons?

I recently started playing again and notice that most people skip through as much of the dungeon as possible. Like just getting the bosses and being done with it. Why is this? I enjoy dungeoning and getting all the extra XP by killing everything. Does no one do it like that anymore?? Back when I was playing before it would take awhile to get through a dungeon…now it is like 15 minutes. I understand I can just keep queuing up, but sometimes the wait time takes longer than the dungeon itself.

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I’ve had the same experience and I was healing this Paladin tank through Stockades, they just kept pulling and pulling and rushing and the tank finally died cause they ran too far away and I could not catch up in time (before I had my feathers). Then the tank and the other groupie that was with them continued to call me a Poop Healer. Nobody else died that run, I am a new player too and I’ve seen this in other games too but this one is by far the most toxic.

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Its more a people thing.

Even classsic is having people skip as much as possible in some runs.

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We’ve always skipped as much as possible. Hell, we probably skip less now than we did back when you had to slog all the way through BRD every time instead of starting at the Guzzler for free. Trash is long, boring, and usually the most dangerous thing in the dungeon, ergo people want to fight as little as possible of it.

As for speed and chain pulls, well, that’s what happens when we have strong cleave, live control, and unbreakable snap aggro vs mobs that have been nerfed to have less teeth than an Alabama moonshine party.

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It’s because tanks get more exp for the completing dungeon bonus than we get for clearing a dungeon. No real point to hunt for trash when tanks have a 1 min q and get a third of a level per dungeon

You are getting through Classic dungeons in 15 min?! Are you above challenge level?

Part of it is due to m+, just how people do runs now.

But if your a tank queues are almost instant (also the person who generally controls the route) and get more XP from finishing the dungeons then you do from actually killing the extra trash.

They’re kind of painfully easy right now. You’re more limited by running speed than anything.

Most people, in my experience, are doing dungeons to level up or gear up and thus want to do as many as possible in the shortest time possible.

I know I don’t find your average normal/heroic/mythic dungeon very difficult or engaging and when I’m running them to carry a guildy the goal is kill as fast as possible.

……WELL, so much for faithfully reproducing classic…

Oh, actual Classic. I thought you meant vanilla dungeons in retail.

Actual Classic…yes and no. People running the spellcleave meta for speed leveling are kind of in the same boat because it’s just a bunch of mages essentially AOE farming the trash with little to no need for a tank (himself running a 2H and ready to taunt something capable of hitting them). Everyone else, no.

I am talking about retail. Not classic.

Also, the “15 minutes” was a bit of an exaggeration.

Groups wanted speed runs way before M+ was a thing.

Wrath made it easy considering how easy the dungeons were.

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For sure, I didn’t say it’s the only reason but it does continue to reinforce it.

M+ rewards bad behaviour and encourages the most toxic players to be even more toxic. Some players are literally no-lifers who spend their days playing WoW and thus become very familiar with them, as in anything.
These no-lifers then conjure up the notion in their mind that they’re somehow superior human beings who didn’t spend 100 hrs learning all the dungeons, but instead are just gifted geniuses among mere mortals.
So, they cop attitude and mistreat others, while completely ignoring the needs of anyone but themselves.
I guess when you’re a total no-life loser and the one thing you’re good at is WoW, since you have nothing else to do, some people derive pleasure from lording it over others, who they know still have a life.
Sort of a losers’ way of feeling superior to people that in RL are superior to him.

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No, “We” haven’t.
The no life losers who have WAY too much time on their hands to play WoW do tho.
Crazy thought…
Maybe consider that you aren’t the only person in your party. Consider that someone is using resources to keep your sorry butt alive, and when you chain pull the entire dungeon, you put stress on others.
I know, I know, that would require you to do something you haven’t done in a very long time, if ever…
GASP!

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lol. I usually get yelled at by DPS for not pulling fast enough because I keep expecting them to face pull an extra patrol at any moment and leave slip room and cooldowns for when the inevitable happens. Keep projecting though, enough people doing it and they might make it the next esport.

People skip and speed pull specifically because they don’t have way too much time on their hands and have better things to do than screw around with 45 minutes of trash, especially in the older dungeons. You can pull super conservatively – sometimes necessary if your healer and DPS are shaky enough – or you can use the first couple pulls to feel out what your group can comfortably handle and clear the place in 20.

It doesn’t really take much to feel out the difference either. Just keep an eye on the tank’s health, the healer’s mana, and how many castbars are getting stopped and stuns are going off. If they’re whiffing stuff and you see them keyboard turning, maybe don’t pull much and avoid the riskier skips.

And yes, we had a LOT of big and risky skips all the way back to vanilla. I very clearly remember lava-swimming past half of BRD, jumping down the ledge in LBRS into the middle of the Firebrand area, edging past elementals and patrols nobody wanted to fight, pulling down one side of a corridor and praying people were good about killing runners. Dungeons used to be long as hell, and the trash wasn’t just a speedbump. Even the BC dungeons that stood out by being shorter than what came before could easily take an hour, and doing Shattered Halls Heroic in 45 mins was a speed run. The more you could avoid, the better.

Yeah, you sound like a real pleasant person. I’m sure all of the negative experiences you’ve had with people have been entirely their faults…

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Or I can read, and it isn’t very difficult to see that he’s being pretty judgmental and obnoxious. I’ve played the game long enough to know that it’s very likely he is the cause of most of his interpersonal problems, not the “toxic elitists”.

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Where did the word “Toxic” or “Elitist” come from?
Oh, I know, from nice people who have had enough of a-holes.
Are people “judgmental” for calling out a-holes?
I guess you think so.
I for one am glad these jerks are getting named and shamed.

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