Being whispered by a friend (who you’ve already met) is different than a complete stranger coming to your aid. That requires watching the skies specifically for someone to help, but also no, I don’t recall a time where I was ever flying around and someone asked me to just flat out help them as I flew by.
The instances you mention mean you’re excluding about 90% of the actual potential interaction in the game. City hubs, quest hubs, and quest locations. What about all the territory in between and the intersecting paths players have to take to be riding side by side, or riding passed each other?
um no it doesn’t, I said you have land to do things, negating the whole “flight makes you not socialize”, you aren’t socializing anymore when you are riding somewhere on the ground.
and that has still happened and happens since flight as well. and people ask in chat for directions for the most part.
Lol ok, let me amend that to lack of overall interest, since three of things I mentioned caused that.
Um yes they sure did, they gave the incentive to do that over wpvp.
Still no, flight had/has a very minimal impact, the things I listed actually did the damage.
Um no, a lot of the scenery is in 2d, SW Cathedral is like 3 cutouts, and most things had no back, that is what I am referring to.
you aren’t socializing anymore when you are riding somewhere on the ground.
That is just inherently false. You socially interact with people when you pass them on the road, and when you see them fighting. Plenty of opportunities that are excluded when flying.
and people ask in chat for directions for the most part.
That is not a meaningful social interaction.
Um yes they sure did, they gave the incentive to do that over wpvp.
BG’s have been in the game since mid vanilla and never ruined PVP in the past.
Still no, flight had/has a very minimal impact, the things I listed actually did the damage.
Just saying “no” and not listing evidence to support your claim is not a valid argument.
Um no, a lot of the scenery is in 2d, SW Cathedral is like 3 cutouts, and most things had no back, that is what I am referring to.
ANd how often do you ‘ride’ by someone, not enough to matter, and you can see them fighting if you are flying. So no you are not socializing anymore just because you are on the ground, well not that much more, as people don’t stay in one spot as long.
Um what? are you serious? Talking to people in chat is not meaningful? You are just going to wait until someone maybe walks by to ask something, or are you going to ask in General like 99% of the players have always done?
reread what I said again, and for the record, I do not think wpvp was ‘killed’ by those things, just once the factors I listed came about , there was less incentive to do them as a result, less people sought it out. Also to add it was not immediate of course, just more and more as time went on.
It still occured, it just was no longer the only way for people to get their pvp fix.
Lol I did, I listed the things that actually did the damage, flight lessened the ability to gank for sure, but the damage was already done by the real factors, flights impact has always been minimal and unlike the others actually could help.
Watch the making of Vanilla behind the scenes or maybe the LFG docu for the SW Cath, and as for the rest, are you serious? The only reasons we cannot fly in places like SIlvermoon is that a lot of the things there have no back to them, and that was true in quite a few places in Vanilla, the devs said they didn’t put backs on a lot of things simply becase they did not feel a need to.
It’s why Cata had such an intensive graphics overhaul.
Bud, let me try and explain it but with the preface that Classic will be hugely successful, and tons of people will resubscribe to play.
The issue is that people who play retail, but aren’t that interested in classic, have free access to classic. Many of them will join up to play, and then many of them will quit while leveling. There will be high attrition because of that (and attrition in other groups).
classic wow did have it’s drop offs, just that those that left got replaced by someone else. This will happen, again. People come and go all the time in wow. This is nothing new.
But I honestly think wow classic hype was over hyped and people aren’t going to like it because of a few things imo, lack of direction, people say this is a good thing, I hugely disagree with this. If you don’t know where to go you quit till someone says something or you find out on your own.
Most, if not majority or the player base will only play classic wow for just the feels then bounce. If you thought otherwise…/facepalm.
Can confirm…I know for a fact that there were large patches of flat land behind the mountain ranges in and around Mulgore. Those patches had to be filled in and several other things altered/changed in order to hide the graphical flaws that the game world had. The art team were lazy in their original design of certain areas of the zones in Azeroth because they figured “Well, players can’t reach these places since there are collision boxes here and there, and also the places they can get to are too steep for them to climb, so they’ll never see them” That all changed with the advent of Cataclysm since during TBC/Wrath, flight was only possible in Outlands/Northrend. Azeroth could not be traversed on a flying mount up until that point, and you had to buy a flight master’s license in order to be able to fly in Azeroth during and post Cata, which was yet another gold sink
actually after bc announced, that would limit who applied effort. more than 1% doing it is why they made lfr. if more than 1% does and its from there not having bc. who knows what that means.
Now we have unlimited time from the release of naxx before content releases (assuming blizzard doesn’t do a tbc or classic+ server). Knowing tbc was coming out halted alot of guilds
ANd how often do you ‘ride’ by someone, not enough to matter, and you can see them fighting if you are flying. So no you are not socializing anymore just because you are on the ground, well not that much more, as people don’t stay in one spot as long.
That’s because of cross realm servers. That’s why you can’t socialize on the ground in RETAIL because everyone is just a ghost who will leave your world and never be seen again.
Watch the making of Vanilla behind the scenes or maybe the LFG docu for the SW Cath, and as for the rest, are you serious? The only reasons we cannot fly in places like SIlvermoon is that a lot of the things there have no back to them, and that was true in quite a few places in Vanilla, the devs said they didn’t put backs on a lot of things simply becase they did not feel a need to.
So you’re talking about flying OVER places like the cathedral, okay. Of course they wouldn’t put a back on things, that takes development time and their project was an experiment. None of that would be seen by a player on foot, just like most of stormwind is a 2D figure, you dont’ see it, you don’t ever know that it’s not 2D unless you’re flying over it.