When I want to pvp I play call of duty, MWF, overwatch, or one of thousands others. but when I want to slay dragons, I turn to world of warcraft. Why is pvping the most efficient way to gear out to better slay dragons? This seems really backwards.
Well I mean isnât the counter argument, why do players have to kill dragons to kill other PCs easier? I mean the two things are fundamentally different.
My question is why canât I be a dragon? I want to copy Chromie. Sheâs so cool.
The same reason we had to PvE to fight one another in the arena and actually win all throughout BFA and Legion.
Iâm going to provide an explanation I donât endorse:
-
They want everyone to be doing PvP
-
They designed the system to make people who donât normally PvP, actually do it
If you are someone who normally doesnât PvP, but are now actually doing PvP for the gear, that is basically working as intended to them.
No, thatâs not an argument for anything.
Just because something was broken before in some way, doesnât mean you intentional break it another way.
I didnât say it was intentional. I fully believe Blizzard doesnât know how to balance the two fields. Which has been obvious.
Unpopular opinion, but I think templates from Legion was fine because it was really the closest means of it being purely skill based. Item level meant something but not as much as it did throughout BFA.
I really dislike old man/ revenge arguments:
I had to ensure this horribleness, so you do too!
A better solution is correcting both system so it works for everyone. For example, make PvP gear be optimal for PvP, make PvE gear be optimal for PvP.
In short, have different gearing paths that let people do the content they want to do.
WoW doesnât endorse this philosophy, but it more often than not simply makes me want to just leave and play something else.
The game developers are very focused on forcing you to play WoW in the manner they see fit.
Another part of the issue is that they donât actually think skill should be a determining factor. They legit believe that people who have put in time for gear should be allowed to use that gear to compensate for lack of skill. I canât think of any legitimate sport or esport outside of WoW that actually uses this philosophy, but in WoW, thatâs their attitude.
Read the above. Iâm not saying it in that context. Iâm saying it in the context that Blizzard is fully incapable of balancing the two fields, which has been obvious for a while.
Because whoever is in charge of design is incompetent beyond belief, and they canât comprehend how to figure out something thatâs between their vision and what the players want so they just flip flop between the 2 extremes.
Anyone with the absolute smallest amount of critical thinking could have seen this issue coming and become more and more of an issue as the weeks go on because of how CQ cap works. But alas, here we are and we have nothing more than some interview with a vague answer from Ion saying theyâre aware people are unhappy.
Yes, I edited my previous response to incorporate what you later said. I think we are in agreement for the most part.
What I donât understand is why people play WoW for the PvE.
Donât get me wrong, OP. I agree with what youâre saying, PvE players should not have to do PvP and PvP players should not have to do PvE.
What I donât understand is why do people decide to play an online multiplayer game to do PvE and story mode? I never understood this. If I wanted to play PvE I would play a single player game specifically designed to be a story mode PvE game, I wouldnât pick WoW.
The same way I wouldnât pick Skyrim if I wanted to play a multiplayer game.
But the PvP in this game is objectively bad.
So why would anyone play it for that?
You donât have to. Itâs not mandatory. In fact only a few players were even geared with the highest pvp gear for the M sire kill because they were busy racing for world first and had no time to carry that many people
Bad bait is bad.
Itâs just an effort to try and get more people to consider giving PVP a go. This, will of course lead to some extra eyes on their esports.
In reality, like 95% of the playerbase are people that tried PVP a decade ago, decided ânawâ and shoved it aside like the bad mini-game it is. Thankfully we havenât gone full Destiny and shoved BGs/arenas into every little thing possible yet.
I havenât done any PvP and Iâm gearing up just fine.
But Iâm being serious. WoWâs PvP is like the special Olympics version of any other competitive game mode.
You are absolutely free to never touch PvP.
No one is making you do this.
There is no PVP stat or PVE stat.
You have to PVE to get the conduits and memories.
You can PVP to get the ilvl you need for PVE content, mostly because of the loot drought.
@OP are you implying that the loot drought and being strongly pushed to do content you donât like is somehow NOT more meaningful and rewarding?