Pretty extreme for a children’s video game
All I’m hearing is boo-hoo. Your poor immersion.
This game is for audiences of age 12 and higher. It is not a children’s game.
Then stop acting like one all the time.
Do you not think 12-year-olds are children?
If you ask me, the “spade” is using negative personal characterizations and pretending you are making an argument.
So is this saying yes, you think you can assign guilt based on the race a character was born into?
Or maybe that was some sort of attempt to claim I was trying to pretend I had an Alliance main when I didn’t.
Well, yes I do. This is she. Of course, and more to a real point. I wouldn’t make a bit of difference if I didn’t have an Alliance main. The point about racial guilt would still be the same point. Its all just ad-hominem attempts to avoid the real issue.
Its actually a bit embarrassing. Its not showing the Harlequin transom I’ve been using. I’ve been having the bug on a number characters. Is that happening to anyone else?
No, to the fields with them!
forsaken need more taurens to do experiments on
I’m pretty sure Forsaken abominations have at least a few tauren bits and pieces sewn in there somewhere.
I know it’s a bit late, and there are plenty of holes, but as possible options…
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Have a system where they can earn their way to freedom? Good behavior and showing a willingness to not fight at the drop of a hat would help. Someone who continues to show aggression builds up their sentence, so to speak, and takes longer to get out, or not at all? Instead of keeping them locked up and unable to do much of anything (if the lethargy isn’t screwing with them, that’s a different issue), allow them to work in small groups out of camp so at least they can contribute SOMETHING to the world? But then there is the possibility of the free orcs trying to rescue them, so that would have to be dealt with. But it’s a start. Give the orcs some reason to live, something to do, something to let them feel they have some value.
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Set up sections of land for the orcs to live on their own? Keep the borders very heavily guarded, with lots of level headed guards inside, so the younger orcs could start making a place for themselves in Azeroth? Any that start getting too violent are shipped back to interment camps, for the sake of the more peaceful orcs as much as anyone else. Heck, who knows what kind of society the orcs would make then? Possibly still warriors, maybe something more peaceful.
I know there are so many ways these ideas could go wrong, but they would give the orcs a chance to live and to be productive instead of locking them up to do absolutely nothing for themselves or the Alliance. It’s a start, rather than kicking the can down the road and hoping a solution is just dropped in the world’s lap.
To all talking about Thrall’s origin story, there are multiple variations. My friends who know a lot more Warcraft lore than me say that Draka sent him floating down the river to save him, and the humans discovered him. Lord of the Clans says he was left after the battle and the humans found him. I don’t know what is considered canon in this case, so there is “official” information to support both versions as true. Bad Blizzard. Please fix your lore, and STICK WITH THE FIX.
That was in the movie.
The movie isn’t the game’s timeline/main universe.
It’s an alternate reality where Medivh is actually Garona’s father.
Sincere question, are you certain it was ONLY in the movie? When we walked out of the theater and I thought the floating down the river was silly and wrong, three different people immediately jumped on me saying that was WoW canon. If there is that much confusion, it does make me think the lore is a jumbled mess and hope people can keep that in mind while arguing/discussing.
Or you just landed on the 1% doubt I allowed myself. =P
Soon after, Durotan and his family were escorted by Orgrim’s personal bodyguards on their way home to the north when in truth, the guards were actually assassins loyal to Gul’dan and brutally murdered Durotan and Draka while leaving the infant Go’el to die helplessly in the wilderness.[16]
Go’el was found amongst the bloody bodies of his murdered parents somewhere in the north of Loch Modan by Aedelas Blackmoore, commander of the internment camps which held orcs after the end of the Second War.
Chronicle volume 3.
100% only in the movie.
The movie is great and all, but Blizzard has confirmed that it was set in an alternate universe, not the Azeroth that we experience/know from playing WoW.
So officially, in the main universe Draka was killed by Gul’dan’s assassins, along with Durotan with Thrall being left for the forest creatures to kill.
HA! Thank you! That’s one piece of lore confusion now cleared up for me. So never mind on my earlier comment about Thrall’s origins. He was left for dead and found by Blackmoore.
Thank you!
Edit: My friends are crazy…
I think the movie was trying to make him an even more blatant Moses parallel- he was already raised by an enemy nation, only to run off and find his true people/religion, then return and demand 'Let my people go!". Making him adopted via a basket floating down the river was just icing on the cake.