Making the differences between Covenants as stark as they are now doesn’t really solve the problem of simming, it just makes a new problem out of an old one, or rather a reinvention of a problem that many people have complained about in the past.
Oh i never said it would solve that, if they wanted to break simming it would require very very different ideas.
What I believe he was saying is that toxic simming mindset where people force themselves and OTHERS to play with X class/spec because it sims best and refusing to invite people who dont have the most optimal class/specs, this toxic mindset needs to die.
Because simming isnt bad, its a great tool, but when bad players start worshipping it like somekind of god law, then we have a problem
I think simming actually gets even worse when you consider the soulbind system on top of the covenant abilities.
Again - making the punishment as great as possible.
Yet this is exactly the problem that having limited abilities will exacerbate.
Just like how corruption exacerbated the issue of questioning whether a +20ilvl item was an upgrade or not.
The performance obsession in this game means that “player choice” is often completely taken out of the equation and it boils down to “What’s the best for me?”
The only way to get rid of this problem is to remove the cause for the obsession… which would involve tearing down the endgame (in it’s current state) to make it so that the question of “What’s best?” no longer matters.
Just to rattle off a few of the required changes to pull this off:
- Remove Mythic Raiding
- Remove Heroic Raiding
- Might even have to remove Normal Raiding
- Remove Mythic+ dungeons
- Remove PvP
- Remove parsing / logging tool capability (no more DPS meters).
- Possibly remove add-on capability altogether.
- Start banning people for criticizing other player’s choices.
It would probably keep going as the performance-obsessed would keep finding something new to latch onto until there was nothing left.
Oh my azeroth, people, stop using this group/pug discrimination as an argumentative point to bolster your point. Pugs will always have some asinine screening in place more times than not. No matter what Blizzard does.
I really enjoy the abilities that are tied to the covenant. They give me a nice, tough choice. If I dilly dally around and ask for 110% control then that isn’t ‘‘player agency’’, it’s wanting total control. I feel also like more people are using the buzz word ‘‘player agency’’…
At the end of the day, Blizz creates the game… it’s like me going to play chess and wanting all pieces to act as a rook. It just that RPG, FPS, etc… doesn’t matter… there are always some restrictions, some limit, or tough choices that won’t appeal to your play style.
Wanting them to cater to your play style only works X amount of times 'till the Company says they want to create it this way and make it work… oh wait, they already did that.
But if the crying persists, I’m sure they’ll cave. And give you easily swappable abilities/covenants.
Simming will never be gotten rid of; if there’s a 0.000001% difference in something then someone will go for it. The differences in ability power go way beyond the need for simming in many cases.
Covenants can and should still be difficult to swap, all people are saying is the abilities should be more flexible, either make new ones to choose from or make the ones that exist not so blatantly biased towards a certain play style.
I think the issue at hand is not because players don’t know what they want - but because of an ambiguous term that has multiple components.
As you and others have noted - your value and emphasis on “agency” is in relation to punishment on players.
For others, “agency” is about choices; which can still involve consequences.
Indeed, it’s impossible to completely eliminate.
Making the desire to do so irrelevant is a far more reasonable goal… but still incredibly disruptive to the current state of WoW’s endgame.
Hence why PEOPLE are also saying they’d like to easily swap so they don’t get ‘‘trapped’’. I’ve seen the complaints 110 times already, I have a mental note of most of the main complaints…
This honestly will always feel so absurd.
They are playing a video game, it is their character, they I assume have a functioning brain and can read what each talent, trait etc does so you would assume they would choose what fits their playstyle and gameplay the most.
But nope, it is “What’s the best for me?”, like as if they dont care about their character or the nature of RPG and instead only care about “winning”, are they this starved of self worth and value they desperately trying to “win” video games which are made to be won in the first place to feel better, talk about sad.
It’s a valid concern; someone chooses the Covenant they think looks and feels the best for them and they get their ability and realize that it’s much more useful in PvP, now not only do they have to backpedal but then they have to climb up another Covenant to get a better one. This kind of design scheme needs to stop.
I really don’t care so I’m not sure why you feel like you have to tell me. I’m fine with peoples’ concerns, I am liking the system. No amount of concern from others will change my mind. /shrug
That’s what a public forum is for, not sure why you’re here if you don’t care what anyone else thinks.
It’s not only about “what’s best for me” - it’s also about what’s more valuable to my guilds raid progression; or what’s most helpful to my dungeon group; or what provides the best synergy with my arena team.
In an MMO - these kinds of choices matter WAY more than being limited in the choices you can make.
Did I ask for you to inform me on the complaints, no… am I obligated to care… no… I voiced my opinion and any form of back and forth is to inform and or win over the other person.
I’m just saving you the time because I have a right … on a public forum … to not care what you think, feel, qq over, etc…
How would this hypothetical ever actually play out? You realize you get to use all of the covenants before making your choice right
Then you might as well only play the top simming class in m+/raids and most broken comp in arenas.
0 choice, 0 character building or depth, 0 thinking, 0 investment, just follow a guide to do max DPS brainlessly like the guide says.
Yeah that doesnt feel like something I would enjoy, there’s a reason I am playing WoW and not some simple minded generic game where there’s 0 control or character building/investment.